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#include "point-filter.hpp"
#include <algorithm>
#include <cmath>
#include <QDebug>
namespace pt_point_filter_impl {
void point_filter::reset()
{
t = std::nullopt;
}
const PointOrder& point_filter::operator()(const PointOrder& input)
{
using std::fmod;
using std::sqrt;
using std::pow;
if (!s.enable_point_filter)
{
t = std::nullopt;
state_ = input;
return state_;
}
if (!t)
{
t.emplace();
state_ = input;
return state_;
}
constexpr f E = (f)1.75;
constexpr f max = .25;
const f C = progn(
constexpr int A = 1'000'000;
double K = *s.point_filter_coefficient;
f log10_pos = -2 + (int)K, rest = (f)(.999-fmod(K, 1.)*.9);
return A * pow((f)10, (f)-log10_pos) * rest;
);
f dist = 0;
for (unsigned i = 0; i < 3; i++)
{
vec2 tmp = input[i] - state_[i];
f x = sqrt(tmp.dot(tmp));
dist = std::max(dist, x);
}
if (dist < (f)1e-6)
return state_;
f dt = (f)t->elapsed_seconds(); t->start();
f delta = pow(dist, E) * C * dt; // gain
//qDebug() << "gain" << std::min((f)1, delta);
for (unsigned i = 0; i < 3; i++)
{
f x = std::clamp(delta, (f)0, max);
state_[i] += x*(input[i] - state_[i]);
}
return state_;
}
point_filter::point_filter(const pt_settings& s) : s{s} {}
} // ns pt_point_filter_impl
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