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authorStanislaw Halik <sthalik@misaki.pl>2022-10-25 16:41:21 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-25 16:41:21 +0200
commit0d97856bf6974450a8e72816be7bf271af04a458 (patch)
treea503cf7d7330970b468310a9c05860b8fbc7f3e4 /shaders
parentf1df7c20129a1f1cc47c47e5731efd10f8e49aeb (diff)
rename shader
Diffstat (limited to 'shaders')
-rw-r--r--shaders/tile.cpp (renamed from shaders/tile-shader.cpp)6
-rw-r--r--shaders/tile.frag (renamed from shaders/tile-shader.frag)0
-rw-r--r--shaders/tile.hpp (renamed from shaders/tile-shader.hpp)0
-rw-r--r--shaders/tile.vert (renamed from shaders/tile-shader.vert)0
4 files changed, 3 insertions, 3 deletions
diff --git a/shaders/tile-shader.cpp b/shaders/tile.cpp
index 50444cc8..2a7f50f1 100644
--- a/shaders/tile-shader.cpp
+++ b/shaders/tile.cpp
@@ -1,4 +1,4 @@
-#include "shaders/tile-shader.hpp"
+#include "shaders/tile.hpp"
#include "loader.hpp"
#include "compat/assert.hpp"
#include <Magnum/Math/Vector4.h>
@@ -15,8 +15,8 @@ tile_shader::tile_shader()
GL::Shader vert{GL::Version::GL460, GL::Shader::Type::Vertex};
GL::Shader frag{GL::Version::GL460, GL::Shader::Type::Fragment};
- vert.addSource(loader.shader("shaders/tile-shader.vert"));
- frag.addSource(loader.shader("shaders/tile-shader.frag"));
+ vert.addSource(loader.shader("shaders/tile.vert"));
+ frag.addSource(loader.shader("shaders/tile.frag"));
CORRADE_INTERNAL_ASSERT_OUTPUT(vert.compile());
CORRADE_INTERNAL_ASSERT_OUTPUT(frag.compile());
attachShaders({vert, frag});
diff --git a/shaders/tile-shader.frag b/shaders/tile.frag
index 5c070ebe..5c070ebe 100644
--- a/shaders/tile-shader.frag
+++ b/shaders/tile.frag
diff --git a/shaders/tile-shader.hpp b/shaders/tile.hpp
index bbe57e52..bbe57e52 100644
--- a/shaders/tile-shader.hpp
+++ b/shaders/tile.hpp
diff --git a/shaders/tile-shader.vert b/shaders/tile.vert
index 8b3f2dba..8b3f2dba 100644
--- a/shaders/tile-shader.vert
+++ b/shaders/tile.vert