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authorStanislaw Halik <sthalik@misaki.pl>2022-11-07 15:27:08 +0100
committerStanislaw Halik <sthalik@misaki.pl>2022-11-07 15:27:08 +0100
commit151e1f9a56bce31c2703610980c00fc8f527aa6a (patch)
treec4663ffca0ff35dc2dda04f3cd8e54966683faa2 /shaders
parent9e390f58ea6e4c50d7ba104c5fe3ad97f74fe6f0 (diff)
wip
Diffstat (limited to 'shaders')
-rw-r--r--shaders/tile.frag2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/tile.frag b/shaders/tile.frag
index 5c070ebe..64372b7b 100644
--- a/shaders/tile.frag
+++ b/shaders/tile.frag
@@ -7,5 +7,5 @@ noperspective in vec2 frag_texcoords;
out vec4 color;
void main() {
- color = vec4(texture(sampler, frag_texcoords).rgb, 1) * tint;
+ color = texture(sampler, frag_texcoords) * tint;
}