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authorStanislaw Halik <sthalik@misaki.pl>2023-08-26 06:46:24 +0200
committerStanislaw Halik <sthalik@misaki.pl>2023-08-26 06:46:24 +0200
commitb9d4466c136b4f6f8ca43f43331ee6a75817cfce (patch)
treeb86199dd7cd40663cc97f58bde51dc9fc295e4d0 /shaders
parentcb58df155c53fc19ed64b6b69a7ab1c44f049f3b (diff)
remove duplication
Diffstat (limited to 'shaders')
-rw-r--r--shaders/lightmap.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp
index 43f71243..e12b091b 100644
--- a/shaders/lightmap.cpp
+++ b/shaders/lightmap.cpp
@@ -212,11 +212,7 @@ lightmap_shader::lightmap_shader()
std::array<UnsignedShort, 6> lightmap_shader::quad_indexes(size_t N)
{
- using u16 = UnsignedShort;
- return { /* 3--1 1 */
- (u16)(0+N*4), (u16)(1+N*4), (u16)(2+N*4), /* | / /| */
- (u16)(2+N*4), (u16)(1+N*4), (u16)(3+N*4), /* |/ / | */
- }; /* 2 2--0 */
+ return tile_atlas::indices(N);
}
void lightmap_shader::add_light(Vector2 neighbor_offset, const light_s& light)