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authorStanislaw Halik <sthalik@misaki.pl>2022-10-09 12:22:14 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-09 12:22:14 +0200
commitcf6c5668f1d41a0fe02f97351a522ccfb3f245d4 (patch)
tree2dd795feb2b735773ca936effa57884986196aca /shaders
parentb581b559fe426f39b1d548ca27f03cb22dd2ed22 (diff)
a
Diffstat (limited to 'shaders')
-rw-r--r--shaders/tile-shader.cpp4
-rw-r--r--shaders/tile-shader.hpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/shaders/tile-shader.cpp b/shaders/tile-shader.cpp
index 4648b263..bf5038bc 100644
--- a/shaders/tile-shader.cpp
+++ b/shaders/tile-shader.cpp
@@ -8,7 +8,7 @@
#include <Magnum/GL/Shader.h>
#include <Magnum/GL/Version.h>
-namespace Magnum::Examples {
+namespace floormat {
tile_shader::tile_shader()
{
@@ -51,4 +51,4 @@ tile_shader& tile_shader::set_tint(const Vector4& tint)
return *this;
}
-} // namespace Magnum::Examples
+} // namespace floormat
diff --git a/shaders/tile-shader.hpp b/shaders/tile-shader.hpp
index c0f0c656..0e1e4442 100644
--- a/shaders/tile-shader.hpp
+++ b/shaders/tile-shader.hpp
@@ -4,7 +4,7 @@
#include <Magnum/Math/Vector3.h>
#include <Magnum/Math/Vector4.h>
-namespace Magnum::Examples {
+namespace floormat {
struct tile_shader : GL::AbstractShaderProgram
{
@@ -35,4 +35,4 @@ constexpr Vector2 tile_shader::project(const Vector3 pt)
return { x-y, (x+y+z*2)*.75f };
}
-} // namespace Magnum::Examples
+} // namespace floormat