diff options
| author | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-09 05:06:41 +0200 |
|---|---|---|
| committer | Stanislaw Halik <sthalik@misaki.pl> | 2022-10-09 05:06:41 +0200 |
| commit | 94f6748d5f5b9fdc3047022fe59d66028bde63f3 (patch) | |
| tree | de3dd2e7944c9dea12523702773ce5a2f93beed5 /src | |
| parent | e3b2c9267e7a8da5adca522a48a9f9a8457f89d8 (diff) | |
a
Diffstat (limited to 'src')
| -rw-r--r-- | src/floor-mesh.cpp | 78 | ||||
| -rw-r--r-- | src/floor-mesh.hpp | 39 | ||||
| -rw-r--r-- | src/wall-mesh.cpp | 93 | ||||
| -rw-r--r-- | src/wall-mesh.hpp | 43 | ||||
| -rw-r--r-- | src/wireframe-mesh.cpp | 47 | ||||
| -rw-r--r-- | src/wireframe-mesh.hpp | 58 | ||||
| -rw-r--r-- | src/wireframe-quad.cpp | 25 | ||||
| -rw-r--r-- | src/wireframe-quad.hpp | 32 |
8 files changed, 0 insertions, 415 deletions
diff --git a/src/floor-mesh.cpp b/src/floor-mesh.cpp deleted file mode 100644 index 3698bc6e..00000000 --- a/src/floor-mesh.cpp +++ /dev/null @@ -1,78 +0,0 @@ -#include "floor-mesh.hpp" -#include "shaders/tile-shader.hpp" -#include "tile.hpp" -#include "chunk.hpp" -#include "tile-atlas.hpp" -#include <Magnum/GL/MeshView.h> - -namespace Magnum::Examples { - -constexpr auto quad_index_count = 6; - -floor_mesh::floor_mesh() -{ - _mesh.setCount((int)(quad_index_count * TILE_COUNT)) - .addVertexBuffer(_positions_buffer, 0, tile_shader::Position{}) - .addVertexBuffer(_vertex_buffer, 0, tile_shader::TextureCoordinates{}) - .setIndexBuffer(_index_buffer, 0, GL::MeshIndexType::UnsignedShort); -} - -void floor_mesh::set_tile(quad_data& data, tile& x) -{ - if (x.ground_image) - { - auto texcoords = x.ground_image.atlas->texcoords_for_id(x.ground_image.variant); - for (size_t i = 0; i < 4; i++) - data[i] = { texcoords[i] }; - } - else - for (size_t i = 0; i < 4; i++) - data[i] = {}; -} - -void floor_mesh::draw(tile_shader& shader, chunk& c) -{ - std::array<quad_data, TILE_COUNT> data; - for (auto& [x, idx, pt] : c) { - set_tile(data[idx], x); - } - _vertex_buffer.setSubData(0, data); - Magnum::GL::MeshView mesh{_mesh}; - mesh.setCount(quad_index_count); - const tile_atlas* last_tile_atlas = nullptr; - for (auto& [x, i, pt] : c) { - if (!x.ground_image) - continue; - mesh.setIndexRange((int)(i*quad_index_count), 0, quad_index_count*TILE_COUNT - 1); - if (auto* atlas = x.ground_image.atlas.get(); atlas != last_tile_atlas) - { - atlas->texture().bind(0); - last_tile_atlas = atlas; - } - shader.draw(mesh); - } -} - -std::array<std::array<UnsignedShort, 6>, TILE_COUNT> floor_mesh::make_index_array() -{ - // NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init) - std::array<std::array<UnsignedShort, quad_index_count>, TILE_COUNT> array; - for (std::size_t i = 0; i < std::size(array); i++) - array[i] = tile_atlas::indices(i); - return array; -} - -std::array<std::array<Vector3, 4>, TILE_COUNT> floor_mesh::make_position_array() -{ - std::array<std::array<Vector3, 4>, TILE_COUNT> array; - constexpr float X = TILE_SIZE[0], Y = TILE_SIZE[1]; - for (std::size_t j = 0, k = 0; j < TILE_MAX_DIM; j++) - for (std::size_t i = 0; i < TILE_MAX_DIM; i++, k++) - { - Vector3 center {(float)(X*i), (float)(Y*j), 0}; - array[k] = { tile_atlas::floor_quad(center, {X, Y}) }; - } - return array; -} - -} // namespace Magnum::Examples diff --git a/src/floor-mesh.hpp b/src/floor-mesh.hpp deleted file mode 100644 index fed5867c..00000000 --- a/src/floor-mesh.hpp +++ /dev/null @@ -1,39 +0,0 @@ -#pragma once -#include "tile-defs.hpp" -#include <array> -#include <Corrade/Containers/ArrayViewStl.h> -#include <Magnum/Magnum.h> -#include <Magnum/Math/Vector2.h> -#include <Magnum/Math/Vector3.h> -#include <Magnum/GL/Mesh.h> -#include <Magnum/GL/Buffer.h> - -namespace Magnum::Examples { - -struct tile_shader; -struct chunk; -struct tile; - -struct floor_mesh final -{ - floor_mesh(); - floor_mesh(floor_mesh&&) = delete; - floor_mesh(const floor_mesh&) = delete; - - void draw(tile_shader& shader, chunk& c); - -private: - struct vertex_data final { Vector2 texcoords; }; - using quad_data = std::array<vertex_data, 4>; - - static std::array<std::array<UnsignedShort, 6>, TILE_COUNT> make_index_array(); - static std::array<std::array<Vector3, 4>, TILE_COUNT> make_position_array(); - - GL::Mesh _mesh; - GL::Buffer _vertex_buffer{std::array<quad_data, TILE_COUNT>{}, Magnum::GL::BufferUsage::DynamicDraw}, - _index_buffer{make_index_array()}, _positions_buffer{make_position_array()}; - - static void set_tile(quad_data& data, tile& x); -}; - -} // namespace Magnum::Examples diff --git a/src/wall-mesh.cpp b/src/wall-mesh.cpp deleted file mode 100644 index d698b508..00000000 --- a/src/wall-mesh.cpp +++ /dev/null @@ -1,93 +0,0 @@ -#include "wall-mesh.hpp" -#include "tile-atlas.hpp" -#include "shaders/tile-shader.hpp" -#include "chunk.hpp" -#include <Magnum/GL/RectangleTexture.h> -#include <Magnum/GL/MeshView.h> - -namespace Magnum::Examples { - -constexpr auto quad_index_count = 6; - -wall_mesh::wall_mesh() -{ - _mesh.setCount((int)(quad_index_count * COUNT)) - .addVertexBuffer(_vertex_buffer, 0, tile_shader::TextureCoordinates{}) - .addVertexBuffer(_positions_buffer, 0, tile_shader::Position{}) - .setIndexBuffer(_index_buffer, 0, GL::MeshIndexType::UnsignedShort); - CORRADE_INTERNAL_ASSERT(_mesh.isIndexed()); -} - -void wall_mesh::add_wall(vertex_array& data, texture_array& textures, tile_image& img, std::size_t pos) -{ - CORRADE_INTERNAL_ASSERT(pos < data.size()); - auto texcoords = img.atlas->texcoords_for_id(img.variant); - for (std::size_t i = 0; i < 4; i++) - { - data[pos][i] = { texcoords[i] }; - textures[pos] = &img.atlas->texture(); - } -} - -void wall_mesh::maybe_add_tile(vertex_array& data, texture_array& textures, tile& x, std::size_t pos) -{ - if (auto& wall = x.wall_north; wall.atlas) - add_wall(data, textures, wall, pos * 2 + 0); - if (auto& wall = x.wall_west; wall.atlas) - add_wall(data, textures, wall, pos * 2 + 1); -} - -void wall_mesh::draw(tile_shader& shader, chunk& c) -{ - texture_array textures = {}; - { - vertex_array data; - for (auto& [x, idx, pt] : c) { - maybe_add_tile(data, textures, x, idx); - } - _vertex_buffer.setSubData(0, data); - } - - const GL::RectangleTexture* last_texture = nullptr; - Magnum::GL::MeshView mesh{_mesh}; - for (std::size_t i = 0; i < COUNT; i++) - { - auto* const tex = textures[i]; - if (!tex) - continue; - mesh.setCount(quad_index_count); - mesh.setIndexRange((int)(i*quad_index_count), 0, quad_index_count*COUNT - 1); - if (tex != last_texture) - tex->bind(0); - last_texture = tex; - shader.draw(mesh); - } -} - -std::array<std::array<UnsignedShort, 6>, wall_mesh::COUNT> wall_mesh::make_index_array() -{ - // NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init) - std::array<std::array<UnsignedShort, 6>, COUNT> array; - - for (std::size_t i = 0; i < std::size(array); i++) - array[i] = tile_atlas::indices(i); - return array; -} - -std::array<std::array<Vector3, 4>, wall_mesh::COUNT> wall_mesh::make_position_array() -{ - std::array<std::array<Vector3, 4>, COUNT> array; - constexpr float X = TILE_SIZE[0], Y = TILE_SIZE[1], Z = TILE_SIZE[2]; - constexpr Vector3 size = {X, Y, Z}; - for (std::size_t j = 0; j < TILE_MAX_DIM; j++) - for (std::size_t i = 0; i < TILE_MAX_DIM; i++) - { - const auto idx = (j*TILE_MAX_DIM + i) * 2; - Vector3 center{(float)(X*i), (float)(Y*j), 0}; - array[idx + 0] = tile_atlas::wall_quad_N(center, size); - array[idx + 1] = tile_atlas::wall_quad_W(center, size); - } - return array; -} - -} // namespace Magnum::Examples diff --git a/src/wall-mesh.hpp b/src/wall-mesh.hpp deleted file mode 100644 index 4a4e9615..00000000 --- a/src/wall-mesh.hpp +++ /dev/null @@ -1,43 +0,0 @@ -#pragma once - -#include "tile.hpp" -#include <array> -#include <Corrade/Containers/ArrayViewStl.h> -#include <Magnum/Math/Vector2.h> -#include <Magnum/Math/Vector3.h> -#include <Magnum/GL/Mesh.h> -#include <Magnum/GL/Buffer.h> - -namespace Magnum::Examples { - -struct tile_shader; -struct chunk; - -struct wall_mesh final -{ - wall_mesh(); - void draw(tile_shader& shader, chunk& c); - -private: - static constexpr auto COUNT1 = TILE_MAX_DIM*2, COUNT = COUNT1 * COUNT1; - - struct vertex final { - Vector2 texcoords; - }; - - using quad = std::array<vertex, 4>; - using vertex_array = std::array<quad, COUNT>; - using texture_array = std::array<GL::RectangleTexture*, COUNT>; - - static void maybe_add_tile(vertex_array& data, texture_array& textures, tile& x, std::size_t pos); - static void add_wall(vertex_array& data, texture_array& textures, tile_image& img, std::size_t pos); - - GL::Mesh _mesh; - GL::Buffer _vertex_buffer{vertex_array{}, Magnum::GL::BufferUsage::DynamicDraw}, - _index_buffer{make_index_array()}, - _positions_buffer{make_position_array()}; - static std::array<std::array<UnsignedShort, 6>, COUNT> make_index_array(); - static std::array<std::array<Vector3, 4>, COUNT> make_position_array(); -}; - -} // namespace Magnum::Examples diff --git a/src/wireframe-mesh.cpp b/src/wireframe-mesh.cpp deleted file mode 100644 index 1425df60..00000000 --- a/src/wireframe-mesh.cpp +++ /dev/null @@ -1,47 +0,0 @@ -#include "wireframe-mesh.hpp" -#include "shaders/tile-shader.hpp" -#include <Corrade/Containers/Array.h> -#include <Magnum/GL/Renderer.h> -#include <Magnum/GL/TextureFormat.h> -#include <Magnum/ImageFlags.h> -#include <Magnum/ImageView.h> -#include <Magnum/PixelFormat.h> -#include <Magnum/PixelStorage.h> -#include <Magnum/Trade/ImageData.h> - -namespace Magnum::Examples::wireframe -{ - -GL::RectangleTexture mesh_base::make_constant_texture() -{ - const Vector4ub data[] = { {255, 255, 255, 255} }; - Trade::ImageData2D img{PixelStorage{}.setImageHeight(1).setRowLength(1).setAlignment(1), - PixelFormat::RGBA8Unorm, {1, 1}, {}, - Containers::arrayView(data, 1), {}, {}}; - GL::RectangleTexture tex; - tex.setWrapping(GL::SamplerWrapping::ClampToEdge) - .setMagnificationFilter(GL::SamplerFilter::Nearest) - .setMinificationFilter(GL::SamplerFilter::Nearest) - .setMaxAnisotropy(1) - .setStorage(GL::textureFormat(img.format()), img.size()) - .setSubImage({}, std::move(img)); - return tex; -} - -mesh_base::mesh_base(GL::MeshPrimitive primitive, std::size_t num_vertices) : - _texcoords_buffer{std::vector<Vector2>{num_vertices}} -{ - _mesh.setCount((int)num_vertices) - .setPrimitive(primitive) - .addVertexBuffer(_vertex_buffer, 0, tile_shader::Position{}) - .addVertexBuffer(_texcoords_buffer, 0, tile_shader::TextureCoordinates{}); -} - -void mesh_base::draw(tile_shader& shader) -{ - _texture.bind(0); - shader.draw(_mesh); -} - - -} // namespace Magnum::Examples::wireframe diff --git a/src/wireframe-mesh.hpp b/src/wireframe-mesh.hpp deleted file mode 100644 index 0ae122f5..00000000 --- a/src/wireframe-mesh.hpp +++ /dev/null @@ -1,58 +0,0 @@ -#pragma once - -#include "tile-defs.hpp" -#include <array> -#include <utility> -#include <Corrade/Containers/ArrayViewStl.h> -#include <Magnum/Math/Vector2.h> -#include <Magnum/GL/Buffer.h> -#include <Magnum/GL/Mesh.h> -#include "Magnum/GL/RectangleTexture.h" - -namespace Magnum::Examples { - -struct tile_shader; - -namespace wireframe -{ - -template<typename T> -concept traits = requires (const T& x) { - {T::num_vertices} -> std::convertible_to<std::size_t>; - {x.primitive} -> std::convertible_to<GL::MeshPrimitive>; - {x.make_vertex_array() } -> std::convertible_to<Containers::ArrayView<const void>>; - {x.on_draw()} -> std::same_as<void>; -}; - -struct mesh_base -{ - static GL::RectangleTexture make_constant_texture(); - GL::Buffer _vertex_buffer, _texcoords_buffer; - GL::RectangleTexture _texture = make_constant_texture(); - GL::Mesh _mesh; - - mesh_base(GL::MeshPrimitive primitive, std::size_t num_vertices); - void draw(tile_shader& shader); -}; - -} // namespace wireframe - -template<wireframe::traits T> -struct wireframe_mesh final : private wireframe::mesh_base -{ - wireframe_mesh(); - void draw(tile_shader& shader, T traits); -}; - -template<wireframe::traits T> -wireframe_mesh<T>::wireframe_mesh() : - wireframe::mesh_base{T::primitive, T::num_vertices} -{} - -template <wireframe::traits T> void wireframe_mesh<T>::draw(tile_shader& shader, T x) -{ - _vertex_buffer.setData(x.make_vertex_array(), GL::BufferUsage::DynamicDraw); - mesh_base::draw(shader); -} - -} // namespace Magnum::Examples diff --git a/src/wireframe-quad.cpp b/src/wireframe-quad.cpp deleted file mode 100644 index 18b49628..00000000 --- a/src/wireframe-quad.cpp +++ /dev/null @@ -1,25 +0,0 @@ -#include "wireframe-quad.hpp" -#include <array> -#include <Magnum/GL/Renderer.h> - -namespace Magnum::Examples::wireframe { - -quad::vertex_array quad::make_vertex_array() const -{ - const float X = size[0]*.5f, Y = size[1]*.5f; - return {{ - { -X + center[0], -Y + center[1], center[2] }, - { X + center[0], -Y + center[1], center[2] }, - { X + center[0], Y + center[1], center[2] }, - { -X + center[0], Y + center[1], center[2] }, - }}; -} - -quad::quad(Vector3 center, Vector2 size) : center(center), size(size) {} - -void quad::on_draw() const -{ - GL::Renderer::setLineWidth(line_width); -} - -} // namespace Magnum::Examples::wireframe diff --git a/src/wireframe-quad.hpp b/src/wireframe-quad.hpp deleted file mode 100644 index 062bf913..00000000 --- a/src/wireframe-quad.hpp +++ /dev/null @@ -1,32 +0,0 @@ -#pragma once - -#include <Magnum/Math/Vector2.h> -#include <Magnum/Math/Vector3.h> -#include <Magnum/GL/Mesh.h> - -namespace Magnum::Examples::wireframe { - -template<typename T> -struct wireframe_mesh; - -struct quad final -{ - quad(Vector3 center, Vector2 size); - - static constexpr std::size_t num_vertices = 4; - static constexpr GL::MeshPrimitive primitive = GL::MeshPrimitive::LineLoop; - - using vertex_array = std::array<Vector3, num_vertices>; - - vertex_array make_vertex_array() const; - void on_draw() const; - -private: - Vector3 center; - Vector2 size; - float line_width = 2; -}; - - - -} // namespace Magnum::Examples::wireframe |
