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authorStanislaw Halik <sthalik@misaki.pl>2022-10-09 05:06:41 +0200
committerStanislaw Halik <sthalik@misaki.pl>2022-10-09 05:06:41 +0200
commit94f6748d5f5b9fdc3047022fe59d66028bde63f3 (patch)
treede3dd2e7944c9dea12523702773ce5a2f93beed5 /src
parente3b2c9267e7a8da5adca522a48a9f9a8457f89d8 (diff)
a
Diffstat (limited to 'src')
-rw-r--r--src/floor-mesh.cpp78
-rw-r--r--src/floor-mesh.hpp39
-rw-r--r--src/wall-mesh.cpp93
-rw-r--r--src/wall-mesh.hpp43
-rw-r--r--src/wireframe-mesh.cpp47
-rw-r--r--src/wireframe-mesh.hpp58
-rw-r--r--src/wireframe-quad.cpp25
-rw-r--r--src/wireframe-quad.hpp32
8 files changed, 0 insertions, 415 deletions
diff --git a/src/floor-mesh.cpp b/src/floor-mesh.cpp
deleted file mode 100644
index 3698bc6e..00000000
--- a/src/floor-mesh.cpp
+++ /dev/null
@@ -1,78 +0,0 @@
-#include "floor-mesh.hpp"
-#include "shaders/tile-shader.hpp"
-#include "tile.hpp"
-#include "chunk.hpp"
-#include "tile-atlas.hpp"
-#include <Magnum/GL/MeshView.h>
-
-namespace Magnum::Examples {
-
-constexpr auto quad_index_count = 6;
-
-floor_mesh::floor_mesh()
-{
- _mesh.setCount((int)(quad_index_count * TILE_COUNT))
- .addVertexBuffer(_positions_buffer, 0, tile_shader::Position{})
- .addVertexBuffer(_vertex_buffer, 0, tile_shader::TextureCoordinates{})
- .setIndexBuffer(_index_buffer, 0, GL::MeshIndexType::UnsignedShort);
-}
-
-void floor_mesh::set_tile(quad_data& data, tile& x)
-{
- if (x.ground_image)
- {
- auto texcoords = x.ground_image.atlas->texcoords_for_id(x.ground_image.variant);
- for (size_t i = 0; i < 4; i++)
- data[i] = { texcoords[i] };
- }
- else
- for (size_t i = 0; i < 4; i++)
- data[i] = {};
-}
-
-void floor_mesh::draw(tile_shader& shader, chunk& c)
-{
- std::array<quad_data, TILE_COUNT> data;
- for (auto& [x, idx, pt] : c) {
- set_tile(data[idx], x);
- }
- _vertex_buffer.setSubData(0, data);
- Magnum::GL::MeshView mesh{_mesh};
- mesh.setCount(quad_index_count);
- const tile_atlas* last_tile_atlas = nullptr;
- for (auto& [x, i, pt] : c) {
- if (!x.ground_image)
- continue;
- mesh.setIndexRange((int)(i*quad_index_count), 0, quad_index_count*TILE_COUNT - 1);
- if (auto* atlas = x.ground_image.atlas.get(); atlas != last_tile_atlas)
- {
- atlas->texture().bind(0);
- last_tile_atlas = atlas;
- }
- shader.draw(mesh);
- }
-}
-
-std::array<std::array<UnsignedShort, 6>, TILE_COUNT> floor_mesh::make_index_array()
-{
- // NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init)
- std::array<std::array<UnsignedShort, quad_index_count>, TILE_COUNT> array;
- for (std::size_t i = 0; i < std::size(array); i++)
- array[i] = tile_atlas::indices(i);
- return array;
-}
-
-std::array<std::array<Vector3, 4>, TILE_COUNT> floor_mesh::make_position_array()
-{
- std::array<std::array<Vector3, 4>, TILE_COUNT> array;
- constexpr float X = TILE_SIZE[0], Y = TILE_SIZE[1];
- for (std::size_t j = 0, k = 0; j < TILE_MAX_DIM; j++)
- for (std::size_t i = 0; i < TILE_MAX_DIM; i++, k++)
- {
- Vector3 center {(float)(X*i), (float)(Y*j), 0};
- array[k] = { tile_atlas::floor_quad(center, {X, Y}) };
- }
- return array;
-}
-
-} // namespace Magnum::Examples
diff --git a/src/floor-mesh.hpp b/src/floor-mesh.hpp
deleted file mode 100644
index fed5867c..00000000
--- a/src/floor-mesh.hpp
+++ /dev/null
@@ -1,39 +0,0 @@
-#pragma once
-#include "tile-defs.hpp"
-#include <array>
-#include <Corrade/Containers/ArrayViewStl.h>
-#include <Magnum/Magnum.h>
-#include <Magnum/Math/Vector2.h>
-#include <Magnum/Math/Vector3.h>
-#include <Magnum/GL/Mesh.h>
-#include <Magnum/GL/Buffer.h>
-
-namespace Magnum::Examples {
-
-struct tile_shader;
-struct chunk;
-struct tile;
-
-struct floor_mesh final
-{
- floor_mesh();
- floor_mesh(floor_mesh&&) = delete;
- floor_mesh(const floor_mesh&) = delete;
-
- void draw(tile_shader& shader, chunk& c);
-
-private:
- struct vertex_data final { Vector2 texcoords; };
- using quad_data = std::array<vertex_data, 4>;
-
- static std::array<std::array<UnsignedShort, 6>, TILE_COUNT> make_index_array();
- static std::array<std::array<Vector3, 4>, TILE_COUNT> make_position_array();
-
- GL::Mesh _mesh;
- GL::Buffer _vertex_buffer{std::array<quad_data, TILE_COUNT>{}, Magnum::GL::BufferUsage::DynamicDraw},
- _index_buffer{make_index_array()}, _positions_buffer{make_position_array()};
-
- static void set_tile(quad_data& data, tile& x);
-};
-
-} // namespace Magnum::Examples
diff --git a/src/wall-mesh.cpp b/src/wall-mesh.cpp
deleted file mode 100644
index d698b508..00000000
--- a/src/wall-mesh.cpp
+++ /dev/null
@@ -1,93 +0,0 @@
-#include "wall-mesh.hpp"
-#include "tile-atlas.hpp"
-#include "shaders/tile-shader.hpp"
-#include "chunk.hpp"
-#include <Magnum/GL/RectangleTexture.h>
-#include <Magnum/GL/MeshView.h>
-
-namespace Magnum::Examples {
-
-constexpr auto quad_index_count = 6;
-
-wall_mesh::wall_mesh()
-{
- _mesh.setCount((int)(quad_index_count * COUNT))
- .addVertexBuffer(_vertex_buffer, 0, tile_shader::TextureCoordinates{})
- .addVertexBuffer(_positions_buffer, 0, tile_shader::Position{})
- .setIndexBuffer(_index_buffer, 0, GL::MeshIndexType::UnsignedShort);
- CORRADE_INTERNAL_ASSERT(_mesh.isIndexed());
-}
-
-void wall_mesh::add_wall(vertex_array& data, texture_array& textures, tile_image& img, std::size_t pos)
-{
- CORRADE_INTERNAL_ASSERT(pos < data.size());
- auto texcoords = img.atlas->texcoords_for_id(img.variant);
- for (std::size_t i = 0; i < 4; i++)
- {
- data[pos][i] = { texcoords[i] };
- textures[pos] = &img.atlas->texture();
- }
-}
-
-void wall_mesh::maybe_add_tile(vertex_array& data, texture_array& textures, tile& x, std::size_t pos)
-{
- if (auto& wall = x.wall_north; wall.atlas)
- add_wall(data, textures, wall, pos * 2 + 0);
- if (auto& wall = x.wall_west; wall.atlas)
- add_wall(data, textures, wall, pos * 2 + 1);
-}
-
-void wall_mesh::draw(tile_shader& shader, chunk& c)
-{
- texture_array textures = {};
- {
- vertex_array data;
- for (auto& [x, idx, pt] : c) {
- maybe_add_tile(data, textures, x, idx);
- }
- _vertex_buffer.setSubData(0, data);
- }
-
- const GL::RectangleTexture* last_texture = nullptr;
- Magnum::GL::MeshView mesh{_mesh};
- for (std::size_t i = 0; i < COUNT; i++)
- {
- auto* const tex = textures[i];
- if (!tex)
- continue;
- mesh.setCount(quad_index_count);
- mesh.setIndexRange((int)(i*quad_index_count), 0, quad_index_count*COUNT - 1);
- if (tex != last_texture)
- tex->bind(0);
- last_texture = tex;
- shader.draw(mesh);
- }
-}
-
-std::array<std::array<UnsignedShort, 6>, wall_mesh::COUNT> wall_mesh::make_index_array()
-{
- // NOLINTNEXTLINE(cppcoreguidelines-pro-type-member-init)
- std::array<std::array<UnsignedShort, 6>, COUNT> array;
-
- for (std::size_t i = 0; i < std::size(array); i++)
- array[i] = tile_atlas::indices(i);
- return array;
-}
-
-std::array<std::array<Vector3, 4>, wall_mesh::COUNT> wall_mesh::make_position_array()
-{
- std::array<std::array<Vector3, 4>, COUNT> array;
- constexpr float X = TILE_SIZE[0], Y = TILE_SIZE[1], Z = TILE_SIZE[2];
- constexpr Vector3 size = {X, Y, Z};
- for (std::size_t j = 0; j < TILE_MAX_DIM; j++)
- for (std::size_t i = 0; i < TILE_MAX_DIM; i++)
- {
- const auto idx = (j*TILE_MAX_DIM + i) * 2;
- Vector3 center{(float)(X*i), (float)(Y*j), 0};
- array[idx + 0] = tile_atlas::wall_quad_N(center, size);
- array[idx + 1] = tile_atlas::wall_quad_W(center, size);
- }
- return array;
-}
-
-} // namespace Magnum::Examples
diff --git a/src/wall-mesh.hpp b/src/wall-mesh.hpp
deleted file mode 100644
index 4a4e9615..00000000
--- a/src/wall-mesh.hpp
+++ /dev/null
@@ -1,43 +0,0 @@
-#pragma once
-
-#include "tile.hpp"
-#include <array>
-#include <Corrade/Containers/ArrayViewStl.h>
-#include <Magnum/Math/Vector2.h>
-#include <Magnum/Math/Vector3.h>
-#include <Magnum/GL/Mesh.h>
-#include <Magnum/GL/Buffer.h>
-
-namespace Magnum::Examples {
-
-struct tile_shader;
-struct chunk;
-
-struct wall_mesh final
-{
- wall_mesh();
- void draw(tile_shader& shader, chunk& c);
-
-private:
- static constexpr auto COUNT1 = TILE_MAX_DIM*2, COUNT = COUNT1 * COUNT1;
-
- struct vertex final {
- Vector2 texcoords;
- };
-
- using quad = std::array<vertex, 4>;
- using vertex_array = std::array<quad, COUNT>;
- using texture_array = std::array<GL::RectangleTexture*, COUNT>;
-
- static void maybe_add_tile(vertex_array& data, texture_array& textures, tile& x, std::size_t pos);
- static void add_wall(vertex_array& data, texture_array& textures, tile_image& img, std::size_t pos);
-
- GL::Mesh _mesh;
- GL::Buffer _vertex_buffer{vertex_array{}, Magnum::GL::BufferUsage::DynamicDraw},
- _index_buffer{make_index_array()},
- _positions_buffer{make_position_array()};
- static std::array<std::array<UnsignedShort, 6>, COUNT> make_index_array();
- static std::array<std::array<Vector3, 4>, COUNT> make_position_array();
-};
-
-} // namespace Magnum::Examples
diff --git a/src/wireframe-mesh.cpp b/src/wireframe-mesh.cpp
deleted file mode 100644
index 1425df60..00000000
--- a/src/wireframe-mesh.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-#include "wireframe-mesh.hpp"
-#include "shaders/tile-shader.hpp"
-#include <Corrade/Containers/Array.h>
-#include <Magnum/GL/Renderer.h>
-#include <Magnum/GL/TextureFormat.h>
-#include <Magnum/ImageFlags.h>
-#include <Magnum/ImageView.h>
-#include <Magnum/PixelFormat.h>
-#include <Magnum/PixelStorage.h>
-#include <Magnum/Trade/ImageData.h>
-
-namespace Magnum::Examples::wireframe
-{
-
-GL::RectangleTexture mesh_base::make_constant_texture()
-{
- const Vector4ub data[] = { {255, 255, 255, 255} };
- Trade::ImageData2D img{PixelStorage{}.setImageHeight(1).setRowLength(1).setAlignment(1),
- PixelFormat::RGBA8Unorm, {1, 1}, {},
- Containers::arrayView(data, 1), {}, {}};
- GL::RectangleTexture tex;
- tex.setWrapping(GL::SamplerWrapping::ClampToEdge)
- .setMagnificationFilter(GL::SamplerFilter::Nearest)
- .setMinificationFilter(GL::SamplerFilter::Nearest)
- .setMaxAnisotropy(1)
- .setStorage(GL::textureFormat(img.format()), img.size())
- .setSubImage({}, std::move(img));
- return tex;
-}
-
-mesh_base::mesh_base(GL::MeshPrimitive primitive, std::size_t num_vertices) :
- _texcoords_buffer{std::vector<Vector2>{num_vertices}}
-{
- _mesh.setCount((int)num_vertices)
- .setPrimitive(primitive)
- .addVertexBuffer(_vertex_buffer, 0, tile_shader::Position{})
- .addVertexBuffer(_texcoords_buffer, 0, tile_shader::TextureCoordinates{});
-}
-
-void mesh_base::draw(tile_shader& shader)
-{
- _texture.bind(0);
- shader.draw(_mesh);
-}
-
-
-} // namespace Magnum::Examples::wireframe
diff --git a/src/wireframe-mesh.hpp b/src/wireframe-mesh.hpp
deleted file mode 100644
index 0ae122f5..00000000
--- a/src/wireframe-mesh.hpp
+++ /dev/null
@@ -1,58 +0,0 @@
-#pragma once
-
-#include "tile-defs.hpp"
-#include <array>
-#include <utility>
-#include <Corrade/Containers/ArrayViewStl.h>
-#include <Magnum/Math/Vector2.h>
-#include <Magnum/GL/Buffer.h>
-#include <Magnum/GL/Mesh.h>
-#include "Magnum/GL/RectangleTexture.h"
-
-namespace Magnum::Examples {
-
-struct tile_shader;
-
-namespace wireframe
-{
-
-template<typename T>
-concept traits = requires (const T& x) {
- {T::num_vertices} -> std::convertible_to<std::size_t>;
- {x.primitive} -> std::convertible_to<GL::MeshPrimitive>;
- {x.make_vertex_array() } -> std::convertible_to<Containers::ArrayView<const void>>;
- {x.on_draw()} -> std::same_as<void>;
-};
-
-struct mesh_base
-{
- static GL::RectangleTexture make_constant_texture();
- GL::Buffer _vertex_buffer, _texcoords_buffer;
- GL::RectangleTexture _texture = make_constant_texture();
- GL::Mesh _mesh;
-
- mesh_base(GL::MeshPrimitive primitive, std::size_t num_vertices);
- void draw(tile_shader& shader);
-};
-
-} // namespace wireframe
-
-template<wireframe::traits T>
-struct wireframe_mesh final : private wireframe::mesh_base
-{
- wireframe_mesh();
- void draw(tile_shader& shader, T traits);
-};
-
-template<wireframe::traits T>
-wireframe_mesh<T>::wireframe_mesh() :
- wireframe::mesh_base{T::primitive, T::num_vertices}
-{}
-
-template <wireframe::traits T> void wireframe_mesh<T>::draw(tile_shader& shader, T x)
-{
- _vertex_buffer.setData(x.make_vertex_array(), GL::BufferUsage::DynamicDraw);
- mesh_base::draw(shader);
-}
-
-} // namespace Magnum::Examples
diff --git a/src/wireframe-quad.cpp b/src/wireframe-quad.cpp
deleted file mode 100644
index 18b49628..00000000
--- a/src/wireframe-quad.cpp
+++ /dev/null
@@ -1,25 +0,0 @@
-#include "wireframe-quad.hpp"
-#include <array>
-#include <Magnum/GL/Renderer.h>
-
-namespace Magnum::Examples::wireframe {
-
-quad::vertex_array quad::make_vertex_array() const
-{
- const float X = size[0]*.5f, Y = size[1]*.5f;
- return {{
- { -X + center[0], -Y + center[1], center[2] },
- { X + center[0], -Y + center[1], center[2] },
- { X + center[0], Y + center[1], center[2] },
- { -X + center[0], Y + center[1], center[2] },
- }};
-}
-
-quad::quad(Vector3 center, Vector2 size) : center(center), size(size) {}
-
-void quad::on_draw() const
-{
- GL::Renderer::setLineWidth(line_width);
-}
-
-} // namespace Magnum::Examples::wireframe
diff --git a/src/wireframe-quad.hpp b/src/wireframe-quad.hpp
deleted file mode 100644
index 062bf913..00000000
--- a/src/wireframe-quad.hpp
+++ /dev/null
@@ -1,32 +0,0 @@
-#pragma once
-
-#include <Magnum/Math/Vector2.h>
-#include <Magnum/Math/Vector3.h>
-#include <Magnum/GL/Mesh.h>
-
-namespace Magnum::Examples::wireframe {
-
-template<typename T>
-struct wireframe_mesh;
-
-struct quad final
-{
- quad(Vector3 center, Vector2 size);
-
- static constexpr std::size_t num_vertices = 4;
- static constexpr GL::MeshPrimitive primitive = GL::MeshPrimitive::LineLoop;
-
- using vertex_array = std::array<Vector3, num_vertices>;
-
- vertex_array make_vertex_array() const;
- void on_draw() const;
-
-private:
- Vector3 center;
- Vector2 size;
- float line_width = 2;
-};
-
-
-
-} // namespace Magnum::Examples::wireframe