diff options
Diffstat (limited to 'shaders')
-rw-r--r-- | shaders/lightmap.cpp | 4 | ||||
-rw-r--r-- | shaders/shader.hpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/shaders/lightmap.cpp b/shaders/lightmap.cpp index 14bb27e2..bca81c6a 100644 --- a/shaders/lightmap.cpp +++ b/shaders/lightmap.cpp @@ -397,9 +397,9 @@ void lightmap_shader::add_geometry(Vector2 neighbor_offset, chunk& c) void lightmap_shader::add_objects(Vector2 neighbor_offset, chunk& c) { - for (const auto& e_ : c.objects()) + for (const auto& eʹ : c.objects()) { - const auto& e = *e_; + const auto& e = *eʹ; if (e.is_virtual()) continue; if (e.pass == pass_mode::pass || e.pass == pass_mode::see_through) diff --git a/shaders/shader.hpp b/shaders/shader.hpp index 41f876e1..864e20b7 100644 --- a/shaders/shader.hpp +++ b/shaders/shader.hpp @@ -96,8 +96,8 @@ constexpr Math::Vector2<T> tile_shader::unproject(const Math::Vector2<T>& px) { static_assert(std::is_floating_point_v<T>); const auto X = px[0], Y = px[1]; - const auto Y_ = Y / T(foreshortening_factor); - return { X + Y_, Y_ - X }; + const auto Yʹ = Y / T(foreshortening_factor); + return { X + Yʹ, Yʹ - X }; } } // namespace floormat |