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-rw-r--r--shaders/tile-shader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/shaders/tile-shader.cpp b/shaders/tile-shader.cpp
index 87238f5a..11dc7c49 100644
--- a/shaders/tile-shader.cpp
+++ b/shaders/tile-shader.cpp
@@ -57,7 +57,7 @@ void tile_shader::_draw()
if (const auto offset = Vector2{(float)_camera_offset[0], (float)_camera_offset[1]};
offset != _real_camera_offset)
{
- ASSERT(offset[0] < 1 << 24 && offset[1] < 1 << 24);
+ fm_assert(offset[0] < 1 << 24 && offset[1] < 1 << 24);
_real_camera_offset = offset;
setUniform(OffsetUniform, offset);
}