diff options
author | Stanislaw Halik <sthalik@misaki.pl> | 2015-08-18 05:02:34 +0200 |
---|---|---|
committer | Stanislaw Halik <sthalik@misaki.pl> | 2016-06-09 10:27:50 +0200 |
commit | 24e37795d2db8fdc6f7809e793dadbae80211d26 (patch) | |
tree | f2fd152fb44518222e290e555f0274af18d877bd /SixenseSDK/src/sixense_simple3d/progs/demos/spaceball | |
parent | 9a87e2cb6e588641e3cff52655013594c492e033 (diff) |
add SDKs
Diffstat (limited to 'SixenseSDK/src/sixense_simple3d/progs/demos/spaceball')
8 files changed, 1011 insertions, 0 deletions
diff --git a/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/Makefile.am b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/Makefile.am new file mode 100755 index 0000000..10b628c --- /dev/null +++ b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/Makefile.am @@ -0,0 +1,6 @@ +EXTRA_DIST = spaceball.c vmath.c vmath.h vmath.inl + +noinst_PROGRAMS = spaceball +spaceball_SOURCES = spaceball.c vmath.c +spaceball_LDFLAGS = -export-dynamic ../../../src/lib@LIBRARY@.la +spaceball_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS)
\ No newline at end of file diff --git a/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/Makefile.in b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/Makefile.in new file mode 100755 index 0000000..d695cb6 --- /dev/null +++ b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/Makefile.in @@ -0,0 +1,481 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ + +VPATH = 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vmath.c vmath.h vmath.inl +spaceball_SOURCES = spaceball.c vmath.c +spaceball_LDFLAGS = -export-dynamic ../../../src/lib@LIBRARY@.la +spaceball_CFLAGS = -I$(top_srcdir)/include $(X_CFLAGS) +all: all-am + +.SUFFIXES: +.SUFFIXES: .c .lo .o .obj +$(srcdir)/Makefile.in: $(srcdir)/Makefile.am $(am__configure_deps) + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu progs/demos/spaceball/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu progs/demos/spaceball/Makefile +.PRECIOUS: Makefile +Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status + @case '$?' in \ + *config.status*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh;; \ + *) \ + echo ' cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ $(am__depfiles_maybe)'; \ + cd $(top_builddir) && $(SHELL) ./config.status $(subdir)/$@ 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GTAGS all all-am check check-am clean clean-generic \ + clean-libtool clean-noinstPROGRAMS ctags distclean \ + distclean-compile distclean-generic distclean-libtool \ + distclean-tags distdir dvi dvi-am html html-am info info-am \ + install install-am install-data install-data-am install-dvi \ + install-dvi-am install-exec install-exec-am install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + maintainer-clean maintainer-clean-generic mostlyclean \ + mostlyclean-compile mostlyclean-generic mostlyclean-libtool \ + pdf pdf-am ps ps-am tags uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: diff --git a/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball.c b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball.c new file mode 100755 index 0000000..52da93a --- /dev/null +++ b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball.c @@ -0,0 +1,177 @@ +/* Spaceball demo
+ *
+ * Written by John Tsiombikas <nuclear@member.fsf.org>
+ * (converted from the libspnav cube example)
+ *
+ * Use the spaceball to move and rotate the colored cube.
+ * Pressing any button will reset the cube at its original location.
+ *
+ * Press escape or q to exit.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/freeglut.h>
+#include "vmath.h"
+
+#ifndef M_PI
+#define M_PI 3.14159265358979323846264338327950
+#endif
+
+void draw_cube(void);
+
+/* callbacks */
+void disp(void);
+void reshape(int x, int y);
+void keyb(unsigned char key, int x, int y);
+void sbmot(int x, int y, int z); /* spaceball translation */
+void sbrot(int x, int y, int z); /* spaceball rotation */
+void sbbut(int bn, int state); /* spaceball button */
+
+vec3_t pos = {0, 0, -6};
+quat_t rot = {0, 0, 0, 1};
+
+int main(int argc, char **argv)
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ glutCreateWindow("spaceball demo");
+
+ glutDisplayFunc(disp);
+ glutReshapeFunc(reshape);
+ glutKeyboardFunc(keyb);
+ glutSpaceballMotionFunc(sbmot);
+ glutSpaceballRotateFunc(sbrot);
+ glutSpaceballButtonFunc(sbbut);
+
+ glEnable(GL_CULL_FACE);
+
+ glutMainLoop();
+ return 0;
+}
+
+void disp(void)
+{
+ mat4_t xform;
+
+ quat_to_mat(xform, rot);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(pos.x, pos.y, pos.z);
+ glMultMatrixf((float*)xform);
+
+ draw_cube();
+
+ glutSwapBuffers();
+}
+
+void draw_cube(void)
+{
+ glBegin(GL_QUADS);
+ /* face +Z */
+ glNormal3f(0, 0, 1);
+ glColor3f(1, 0, 0);
+ glVertex3f(-1, -1, 1);
+ glVertex3f(1, -1, 1);
+ glVertex3f(1, 1, 1);
+ glVertex3f(-1, 1, 1);
+ /* face +X */
+ glNormal3f(1, 0, 0);
+ glColor3f(0, 1, 0);
+ glVertex3f(1, -1, 1);
+ glVertex3f(1, -1, -1);
+ glVertex3f(1, 1, -1);
+ glVertex3f(1, 1, 1);
+ /* face -Z */
+ glNormal3f(0, 0, -1);
+ glColor3f(0, 0, 1);
+ glVertex3f(1, -1, -1);
+ glVertex3f(-1, -1, -1);
+ glVertex3f(-1, 1, -1);
+ glVertex3f(1, 1, -1);
+ /* face -X */
+ glNormal3f(-1, 0, 0);
+ glColor3f(1, 1, 0);
+ glVertex3f(-1, -1, -1);
+ glVertex3f(-1, -1, 1);
+ glVertex3f(-1, 1, 1);
+ glVertex3f(-1, 1, -1);
+ /* face +Y */
+ glNormal3f(0, 1, 0);
+ glColor3f(0, 1, 1);
+ glVertex3f(-1, 1, 1);
+ glVertex3f(1, 1, 1);
+ glVertex3f(1, 1, -1);
+ glVertex3f(-1, 1, -1);
+ /* face -Y */
+ glNormal3f(0, -1, 0);
+ glColor3f(1, 0, 1);
+ glVertex3f(-1, -1, -1);
+ glVertex3f(1, -1, -1);
+ glVertex3f(1, -1, 1);
+ glVertex3f(-1, -1, 1);
+ glEnd();
+}
+
+/* 45deg fov */
+#define FOV (M_PI / 4.0)
+
+void reshape(int x, int y)
+{
+ float aspect = (float)x / (float)y;
+ float halfy = (float)tan(FOV / 2.0);
+ float halfx = halfy * aspect;
+
+ glViewport(0, 0, x, y);
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-halfx, halfx, -halfy, halfy, 1.0, 1000.0);
+}
+
+void keyb(unsigned char key, int x, int y)
+{
+ switch(key) {
+ case 'q':
+ case 'Q':
+ case 27:
+ exit(0);
+
+ case ' ':
+ /* reset initial view */
+ pos = v3_cons(0, 0, -6);
+ rot = quat_cons(1, 0, 0, 0);
+ glutPostRedisplay();
+
+ default:
+ break;
+ }
+}
+
+void sbmot(int x, int y, int z)
+{
+ pos.x += x * 0.001f;
+ pos.y += y * 0.001f;
+ pos.z -= z * 0.001f;
+ glutPostRedisplay();
+}
+
+void sbrot(int x, int y, int z)
+{
+ float axis_len = (float)sqrt(x * x + y * y + z * z);
+ rot = quat_rotate(rot, axis_len * 0.001f, -x / axis_len, -y / axis_len, z / axis_len);
+ glutPostRedisplay();
+}
+
+void sbbut(int bn, int state)
+{
+ if(state == GLUT_DOWN) {
+ pos = v3_cons(0, 0, -6);
+ rot = quat_cons(1, 0, 0, 0);
+ glutPostRedisplay();
+ }
+}
diff --git a/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball.dsp b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball.dsp new file mode 100755 index 0000000..cc47490 --- /dev/null +++ b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball.dsp @@ -0,0 +1,113 @@ +# Microsoft Developer Studio Project File - Name="spaceball" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=spaceball - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "spaceball.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "spaceball.mak" CFG="spaceball - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "spaceball - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "spaceball - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "spaceball - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"../../../Release"
+
+!ELSEIF "$(CFG)" == "spaceball - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"../../../Debug"
+
+!ENDIF
+
+# Begin Target
+
+# Name "spaceball - Win32 Release"
+# Name "spaceball - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\spaceball.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\vmath.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\vmath.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\vmath.inl
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball_static.dsp b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball_static.dsp new file mode 100755 index 0000000..5ed0ad5 --- /dev/null +++ b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/spaceball_static.dsp @@ -0,0 +1,112 @@ +# Microsoft Developer Studio Project File - Name="spaceball_static" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=spaceball_static - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "spaceball_static.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "spaceball_static.mak" CFG="spaceball_static - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "spaceball_static - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "spaceball_static - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "spaceball_static - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "spaceball_static___Win32_Release"
+# PROP BASE Intermediate_Dir "spaceball_static___Win32_Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ReleaseStatic"
+# PROP Intermediate_Dir "ReleaseStatic"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "FREEGLUT_STATIC" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /libpath:"../../../ReleaseStatic"
+
+!ELSEIF "$(CFG)" == "spaceball_static - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "spaceball_static___Win32_Debug"
+# PROP BASE Intermediate_Dir "spaceball_static___Win32_Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "DebugStatic"
+# PROP Intermediate_Dir "DebugStatic"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "FREEGLUT_STATIC" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"../../../DebugStatic"
+
+!ENDIF
+
+# Begin Target
+
+# Name "spaceball_static - Win32 Release"
+# Name "spaceball_static - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\spaceball.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\vmath.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\vmath.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\vmath.inl
+# End Source File
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.c b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.c new file mode 100755 index 0000000..7ef3c25 --- /dev/null +++ b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.c @@ -0,0 +1,16 @@ +#include <math.h>
+#include "vmath.h"
+
+quat_t quat_rotate(quat_t q, float angle, float x, float y, float z)
+{
+ quat_t rq;
+ float half_angle = angle * 0.5f;
+ float sin_half = (float)sin(half_angle);
+
+ rq.w = (float)cos(half_angle);
+ rq.x = x * sin_half;
+ rq.y = y * sin_half;
+ rq.z = z * sin_half;
+
+ return quat_mul(q, rq);
+}
diff --git a/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.h b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.h new file mode 100755 index 0000000..249a504 --- /dev/null +++ b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.h @@ -0,0 +1,38 @@ +#ifndef VMATH_H_
+#define VMATH_H_
+
+#if defined(WIN32)
+#define INLINE
+#else
+#define INLINE inline
+#endif
+
+
+typedef struct { float x, y, z; } vec3_t;
+typedef struct { float x, y, z, w; } vec4_t;
+
+typedef vec4_t quat_t;
+
+typedef float mat4_t[4][4];
+
+/* vector functions */
+static INLINE vec3_t v3_cons(float x, float y, float z);
+static INLINE float v3_dot(vec3_t v1, vec3_t v2);
+
+/* quaternion functions */
+static INLINE quat_t quat_cons(float s, float x, float y, float z);
+static INLINE vec3_t quat_vec(quat_t q);
+static INLINE quat_t quat_mul(quat_t q1, quat_t q2);
+static INLINE void quat_to_mat(mat4_t res, quat_t q);
+quat_t quat_rotate(quat_t q, float angle, float x, float y, float z);
+
+/* matrix functions */
+static INLINE void m4_cons(mat4_t m,
+ float m11, float m12, float m13, float m14,
+ float m21, float m22, float m23, float m24,
+ float m31, float m32, float m33, float m34,
+ float m41, float m42, float m43, float m44);
+
+#include "vmath.inl"
+
+#endif /* VMATH_H_ */
diff --git a/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.inl b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.inl new file mode 100755 index 0000000..e3ad6b8 --- /dev/null +++ b/SixenseSDK/src/sixense_simple3d/progs/demos/spaceball/vmath.inl @@ -0,0 +1,68 @@ +/* vector functions */
+static INLINE vec3_t v3_cons(float x, float y, float z)
+{
+ vec3_t res;
+ res.x = x;
+ res.y = y;
+ res.z = z;
+ return res;
+}
+
+static INLINE vec3_t quat_vec(quat_t q)
+{
+ vec3_t v;
+ v.x = q.x;
+ v.y = q.y;
+ v.z = q.z;
+ return v;
+}
+
+static INLINE float v3_dot(vec3_t v1, vec3_t v2)
+{
+ return v1.x * v2.x + v1.y * v2.y + v1.z * v2.z;
+}
+
+/* quaternion functions */
+static INLINE quat_t quat_cons(float s, float x, float y, float z)
+{
+ quat_t q;
+ q.x = x;
+ q.y = y;
+ q.z = z;
+ q.w = s;
+ return q;
+}
+
+static INLINE quat_t quat_mul(quat_t q1, quat_t q2)
+{
+ quat_t res;
+ vec3_t v1 = quat_vec(q1);
+ vec3_t v2 = quat_vec(q2);
+
+ res.w = q1.w * q2.w - v3_dot(v1, v2);
+ res.x = v2.x * q1.w + v1.x * q2.w + (v1.y * v2.z - v1.z * v2.y);
+ res.y = v2.y * q1.w + v1.y * q2.w + (v1.z * v2.x - v1.x * v2.z);
+ res.z = v2.z * q1.w + v1.z * q2.w + (v1.x * v2.y - v1.y * v2.x);
+ return res;
+}
+
+static INLINE void quat_to_mat(mat4_t res, quat_t q)
+{
+ m4_cons(res, 1.0f - 2.0f * q.y*q.y - 2.0f * q.z*q.z, 2.0f * q.x * q.y + 2.0f * q.w * q.z, 2.0f * q.z * q.x - 2.0f * q.w * q.y, 0,
+ 2.0f * q.x * q.y - 2.0f * q.w * q.z, 1.0f - 2.0f * q.x*q.x - 2.0f * q.z*q.z, 2.0f * q.y * q.z + 2.0f * q.w * q.x, 0,
+ 2.0f * q.z * q.x + 2.0f * q.w * q.y, 2.0f * q.y * q.z - 2.0f * q.w * q.x, 1.0f - 2.0f * q.x*q.x - 2.0f * q.y*q.y, 0,
+ 0, 0, 0, 1);
+}
+
+/* matrix functions */
+static INLINE void m4_cons(mat4_t m,
+ float m11, float m12, float m13, float m14,
+ float m21, float m22, float m23, float m24,
+ float m31, float m32, float m33, float m34,
+ float m41, float m42, float m43, float m44)
+{
+ m[0][0] = m11; m[1][0] = m12; m[2][0] = m13; m[3][0] = m14;
+ m[0][1] = m21; m[1][1] = m22; m[2][1] = m23; m[3][1] = m24;
+ m[0][2] = m31; m[1][2] = m32; m[2][2] = m33; m[3][2] = m34;
+ m[0][3] = m41; m[1][3] = m42; m[2][3] = m43; m[3][3] = m44;
+}
|