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Diffstat (limited to 'X-Plane-SDK/Delphi/XPLM/XPLMUtilities.pas')
-rwxr-xr-x | X-Plane-SDK/Delphi/XPLM/XPLMUtilities.pas | 927 |
1 files changed, 927 insertions, 0 deletions
diff --git a/X-Plane-SDK/Delphi/XPLM/XPLMUtilities.pas b/X-Plane-SDK/Delphi/XPLM/XPLMUtilities.pas new file mode 100755 index 0000000..0595d1c --- /dev/null +++ b/X-Plane-SDK/Delphi/XPLM/XPLMUtilities.pas @@ -0,0 +1,927 @@ +{ + Copyright 2005-2012 Sandy Barbour and Ben Supnik + + All rights reserved. See license.txt for usage. + + X-Plane SDK Version: 2.1.1 +} + +UNIT XPLMUtilities; +INTERFACE +{ + +} + +USES XPLMDefs; + {$A4} +{$IFDEF MSWINDOWS} + {$DEFINE DELPHI} +{$ENDIF} +{___________________________________________________________________________ + * X-PLANE USER INTERACTION + ___________________________________________________________________________} +{ + The user interaction APIs let you simulate commands the user can do with a + joystick, keyboard etc. Note that it is generally safer for future + compatibility to use one of these commands than to manipulate the + underlying sim data. +} + + + + { + XPLMCommandKeyID + + These enums represent all the keystrokes available within x-plane. They + can be sent to x-plane directly. For example, you can reverse thrust using + these enumerations. + } +TYPE + XPLMCommandKeyID = ( + xplm_key_pause=0, + xplm_key_revthrust, + xplm_key_jettison, + xplm_key_brakesreg, + xplm_key_brakesmax, + xplm_key_gear, + xplm_key_timedn, + xplm_key_timeup, + xplm_key_fadec, + xplm_key_otto_dis, + xplm_key_otto_atr, + xplm_key_otto_asi, + xplm_key_otto_hdg, + xplm_key_otto_gps, + xplm_key_otto_lev, + xplm_key_otto_hnav, + xplm_key_otto_alt, + xplm_key_otto_vvi, + xplm_key_otto_vnav, + xplm_key_otto_nav1, + xplm_key_otto_nav2, + xplm_key_targ_dn, + xplm_key_targ_up, + xplm_key_hdgdn, + xplm_key_hdgup, + xplm_key_barodn, + xplm_key_baroup, + xplm_key_obs1dn, + xplm_key_obs1up, + xplm_key_obs2dn, + xplm_key_obs2up, + xplm_key_com1_1, + xplm_key_com1_2, + xplm_key_com1_3, + xplm_key_com1_4, + xplm_key_nav1_1, + xplm_key_nav1_2, + xplm_key_nav1_3, + xplm_key_nav1_4, + xplm_key_com2_1, + xplm_key_com2_2, + xplm_key_com2_3, + xplm_key_com2_4, + xplm_key_nav2_1, + xplm_key_nav2_2, + xplm_key_nav2_3, + xplm_key_nav2_4, + xplm_key_adf_1, + xplm_key_adf_2, + xplm_key_adf_3, + xplm_key_adf_4, + xplm_key_adf_5, + xplm_key_adf_6, + xplm_key_transpon_1, + xplm_key_transpon_2, + xplm_key_transpon_3, + xplm_key_transpon_4, + xplm_key_transpon_5, + xplm_key_transpon_6, + xplm_key_transpon_7, + xplm_key_transpon_8, + xplm_key_flapsup, + xplm_key_flapsdn, + xplm_key_cheatoff, + xplm_key_cheaton, + xplm_key_sbrkoff, + xplm_key_sbrkon, + xplm_key_ailtrimL, + xplm_key_ailtrimR, + xplm_key_rudtrimL, + xplm_key_rudtrimR, + xplm_key_elvtrimD, + xplm_key_elvtrimU, + xplm_key_forward, + xplm_key_down, + xplm_key_left, + xplm_key_right, + xplm_key_back, + xplm_key_tower, + xplm_key_runway, + xplm_key_chase, + xplm_key_free1, + xplm_key_free2, + xplm_key_spot, + xplm_key_fullscrn1, + xplm_key_fullscrn2, + xplm_key_tanspan, + xplm_key_smoke, + xplm_key_map, + xplm_key_zoomin, + xplm_key_zoomout, + xplm_key_cycledump, + xplm_key_replay, + xplm_key_tranID, + xplm_key_max + ); + PXPLMCommandKeyID = ^XPLMCommandKeyID; + + { + XPLMCommandButtonID + + These are enumerations for all of the things you can do with a joystick + button in X-Plane. They currently match the buttons menu in the equipment + setup dialog, but these enums will be stable even if they change in + X-Plane. + } + XPLMCommandButtonID = ( + xplm_joy_nothing=0, + xplm_joy_start_all, + xplm_joy_start_0, + xplm_joy_start_1, + xplm_joy_start_2, + xplm_joy_start_3, + xplm_joy_start_4, + xplm_joy_start_5, + xplm_joy_start_6, + xplm_joy_start_7, + xplm_joy_throt_up, + xplm_joy_throt_dn, + xplm_joy_prop_up, + xplm_joy_prop_dn, + xplm_joy_mixt_up, + xplm_joy_mixt_dn, + xplm_joy_carb_tog, + xplm_joy_carb_on, + xplm_joy_carb_off, + xplm_joy_trev, + xplm_joy_trm_up, + xplm_joy_trm_dn, + xplm_joy_rot_trm_up, + xplm_joy_rot_trm_dn, + xplm_joy_rud_lft, + xplm_joy_rud_cntr, + xplm_joy_rud_rgt, + xplm_joy_ail_lft, + xplm_joy_ail_cntr, + xplm_joy_ail_rgt, + xplm_joy_B_rud_lft, + xplm_joy_B_rud_rgt, + xplm_joy_look_up, + xplm_joy_look_dn, + xplm_joy_look_lft, + xplm_joy_look_rgt, + xplm_joy_glance_l, + xplm_joy_glance_r, + xplm_joy_v_fnh, + xplm_joy_v_fwh, + xplm_joy_v_tra, + xplm_joy_v_twr, + xplm_joy_v_run, + xplm_joy_v_cha, + xplm_joy_v_fr1, + xplm_joy_v_fr2, + xplm_joy_v_spo, + xplm_joy_flapsup, + xplm_joy_flapsdn, + xplm_joy_vctswpfwd, + xplm_joy_vctswpaft, + xplm_joy_gear_tog, + xplm_joy_gear_up, + xplm_joy_gear_down, + xplm_joy_lft_brake, + xplm_joy_rgt_brake, + xplm_joy_brakesREG, + xplm_joy_brakesMAX, + xplm_joy_speedbrake, + xplm_joy_ott_dis, + xplm_joy_ott_atr, + xplm_joy_ott_asi, + xplm_joy_ott_hdg, + xplm_joy_ott_alt, + xplm_joy_ott_vvi, + xplm_joy_tim_start, + xplm_joy_tim_reset, + xplm_joy_ecam_up, + xplm_joy_ecam_dn, + xplm_joy_fadec, + xplm_joy_yaw_damp, + xplm_joy_art_stab, + xplm_joy_chute, + xplm_joy_JATO, + xplm_joy_arrest, + xplm_joy_jettison, + xplm_joy_fuel_dump, + xplm_joy_puffsmoke, + xplm_joy_prerotate, + xplm_joy_UL_prerot, + xplm_joy_UL_collec, + xplm_joy_TOGA, + xplm_joy_shutdown, + xplm_joy_con_atc, + xplm_joy_fail_now, + xplm_joy_pause, + xplm_joy_rock_up, + xplm_joy_rock_dn, + xplm_joy_rock_lft, + xplm_joy_rock_rgt, + xplm_joy_rock_for, + xplm_joy_rock_aft, + xplm_joy_idle_hilo, + xplm_joy_lanlights, + xplm_joy_max + ); + PXPLMCommandButtonID = ^XPLMCommandButtonID; + + { + XPLMHostApplicationID + + The plug-in system is based on Austin's cross-platform OpenGL framework and + could theoretically be adapted to run in other apps like WorldMaker. The + plug-in system also runs against a test harness for internal development + and could be adapted to another flight sim (in theory at least). So an ID + is providing allowing plug-ins to indentify what app they are running + under. + } + XPLMHostApplicationID = ( + xplm_Host_Unknown = 0 + + ,xplm_Host_XPlane = 1 + + ,xplm_Host_PlaneMaker = 2 + + ,xplm_Host_WorldMaker = 3 + + ,xplm_Host_Briefer = 4 + + ,xplm_Host_PartMaker = 5 + + ,xplm_Host_YoungsMod = 6 + + ,xplm_Host_XAuto = 7 + + ); + PXPLMHostApplicationID = ^XPLMHostApplicationID; + + { + XPLMLanguageCode + + These enums define what language the sim is running in. These enumerations + do not imply that the sim can or does run in all of these languages; they + simply provide a known encoding in the event that a given sim version is + localized to a certain language. + } + XPLMLanguageCode = ( + xplm_Language_Unknown = 0 + + ,xplm_Language_English = 1 + + ,xplm_Language_French = 2 + + ,xplm_Language_German = 3 + + ,xplm_Language_Italian = 4 + + ,xplm_Language_Spanish = 5 + + ,xplm_Language_Korean = 6 + +{$IFDEF XPLM200} + ,xplm_Language_Russian = 7 +{$ENDIF} + +{$IFDEF XPLM200} + ,xplm_Language_Greek = 8 +{$ENDIF} + +{$IFDEF XPLM200} + ,xplm_Language_Japanese = 9 +{$ENDIF} + +{$IFDEF XPLM200} + ,xplm_Language_Chinese = 10 +{$ENDIF} + + ); + PXPLMLanguageCode = ^XPLMLanguageCode; + +{$IFDEF XPLM200} + { + XPLMDataFileType + + These enums define types of data files you can load or unload using the + SDK. + } + XPLMDataFileType = ( + { A situation (.sit) file, which starts off a flight in a given } + { configuration. } + xplm_DataFile_Situation = 1 + + { A situation movie (.smo) file, which replays a past flight. } + ,xplm_DataFile_ReplayMovie = 2 + + ); + PXPLMDataFileType = ^XPLMDataFileType; +{$ENDIF} + +{$IFDEF XPLM200} + { + XPLMError_f + + An XPLM error callback is a function that you provide to receive debugging + information from the plugin SDK. See XPLMSetErrorCallback for more + information. NOTE: for the sake of debugging, your error callback will be + called even if your plugin is not enabled, allowing you to receive debug + info in your XPluginStart and XPluginStop callbacks. To avoid causing + logic errors in the management code, do not call any other plugin routines + from your error callback - it is only meant for logging! + } + XPLMError_f = PROCEDURE( + inMessage : Pchar); cdecl; +{$ENDIF} + + { + XPLMSimulateKeyPress + + This function simulates a key being pressed for x-plane. The keystroke + goes directly to x-plane; it is never sent to any plug-ins. However, since + this is a raw key stroke it may be mapped by the keys file or enter text + into a field. + + WARNING: This function will be deprecated; do not use it. Instead use + XPLMCommandKeyStroke. + } + PROCEDURE XPLMSimulateKeyPress( + inKeyType : integer; + inKey : integer); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMSpeakString + + This function displays the string in a translucent overlay over the current + display and also speaks the string if text-to-speech is enabled. The + string is spoken asynchronously, this function returns immediately. + } + PROCEDURE XPLMSpeakString( + inString : Pchar); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMCommandKeyStroke + + This routine simulates a command-key stroke. However, the keys are done by + function, not by actual letter, so this function works even if the user has + remapped their keyboard. Examples of things you might do with this include + pausing the simulator. + } + PROCEDURE XPLMCommandKeyStroke( + inKey : XPLMCommandKeyID); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMCommandButtonPress + + This function simulates any of the actions that might be taken by pressing + a joystick button. However, this lets you call the command directly rather + than have to know which button is mapped where. Important: you must + release each button you press. The APIs are separate so that you can 'hold + down' a button for a fixed amount of time. + } + PROCEDURE XPLMCommandButtonPress( + inButton : XPLMCommandButtonID); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMCommandButtonRelease + + This function simulates any of the actions that might be taken by pressing + a joystick button. See XPLMCommandButtonPress + } + PROCEDURE XPLMCommandButtonRelease( + inButton : XPLMCommandButtonID); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMGetVirtualKeyDescription + + Given a virtual key code (as defined in XPLMDefs.h) this routine returns a + human-readable string describing the character. This routine is provided + for showing users what keyboard mappings they have set up. The string may + read 'unknown' or be a blank or NULL string if the virtual key is unknown. + } + FUNCTION XPLMGetVirtualKeyDescription( + inVirtualKey : char) : Pchar; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + +{___________________________________________________________________________ + * X-PLANE MISC + ___________________________________________________________________________} +{ + +} + + + + { + XPLMReloadScenery + + XPLMReloadScenery reloads the current set of scenery. You can use this + function in two typical ways: simply call it to reload the scenery, picking + up any new installed scenery, .env files, etc. from disk. Or, change the + lat/ref and lon/ref data refs and then call this function to shift the + scenery environment. + } + PROCEDURE XPLMReloadScenery; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMGetSystemPath + + This function returns the full path to the X-System folder. Note that this + is a directory path, so it ends in a trailing : or /. The buffer you pass + should be at least 512 characters long. + } + PROCEDURE XPLMGetSystemPath( + outSystemPath : Pchar); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMGetPrefsPath + + This routine returns a full path to the proper directory to store + preferences in. It ends in a : or /. The buffer you pass should be at + least 512 characters long. + } + PROCEDURE XPLMGetPrefsPath( + outPrefsPath : Pchar); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMGetDirectorySeparator + + This routine returns a string with one char and a null terminator that is + the directory separator for the current platform. This allows you to write + code that concatinates directory paths without having to #ifdef for + platform. + } + FUNCTION XPLMGetDirectorySeparator: Pchar; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMExtractFileAndPath + + Given a full path to a file, this routine separates the path from the file. + If the path is a partial directory (e.g. ends in : or \) the trailing + directory separator is removed. This routine works in-place; a pointer to + the file part of the buffer is returned; the original buffer still starts + with the path. + } + FUNCTION XPLMExtractFileAndPath( + inFullPath : Pchar) : Pchar; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMGetDirectoryContents + + This routine returns a list of files in a directory (specified by a full + path, no trailing : or \). The output is returned as a list of NULL + terminated strings. An index array (if specified) is filled with pointers + into the strings. This routine The last file is indicated by a zero-length + string (and NULL in the indices). This routine will return 1 if you had + capacity for all files or 0 if you did not. You can also skip a given + number of files. + + inDirectoryPath - a null terminated C string containing the full path to + the directory with no trailing directory char. + + inFirstReturn - the zero-based index of the first file in the directory to + return. (Usually zero to fetch all in one pass.) + + outFileNames - a buffer to receive a series of sequential null terminated + C-string file names. A zero-length C string will be appended to the very + end. + + inFileNameBufSize - the size of the file name buffer in bytes. + + outIndices - a pointer to an array of character pointers that will become + an index into the directory. The last file will be followed by a NULL + value. Pass NULL if you do not want indexing information. + + inIndexCount - the max size of the index in entries. + + outTotalFiles - if not NULL, this is filled in with the number of files in + the directory. + + outReturnedFiles - if not NULL, the number of files returned by this + iteration. + + Return value - 1 if all info could be returned, 0 if there was a buffer + overrun. + + WARNING: Before X-Plane 7 this routine did not properly iterate through + directories. If X-Plane 6 compatibility is needed, use your own code to + iterate directories. + } + FUNCTION XPLMGetDirectoryContents( + inDirectoryPath : Pchar; + inFirstReturn : integer; + outFileNames : Pchar; + inFileNameBufSize : integer; + outIndices : PPchar; { Can be nil } + inIndexCount : integer; + outTotalFiles : Pinteger; { Can be nil } + outReturnedFiles : Pinteger) : integer; { Can be nil } +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMInitialized + + This function returns 1 if X-Plane has properly initialized the plug-in + system. If this routine returns 0, many XPLM functions will not work. + + NOTE: Under normal circumstances a plug-in should never be running while + the plug-in manager is not initialized. + + WARNING: This function is generally not needed and may be deprecated in the + future. + } + FUNCTION XPLMInitialized: integer; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMGetVersions + + This routine returns the revision of both X-Plane and the XPLM DLL. All + versions are three-digit decimal numbers (e.g. 606 for version 6.06 of + X-Plane); the current revision of the XPLM is 200 (2.00). This routine + also returns the host ID of the app running us. + + The most common use of this routine is to special-case around x-plane + version-specific behavior. + } + PROCEDURE XPLMGetVersions( + outXPlaneVersion : Pinteger; + outXPLMVersion : Pinteger; + outHostID : PXPLMHostApplicationID); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMGetLanguage + + This routine returns the langauge the sim is running in. + } + FUNCTION XPLMGetLanguage: XPLMLanguageCode; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMDebugString + + This routine outputs a C-style string to the Log.txt file. The file is + immediately flushed so you will not lose data. (This does cause a + performance penalty.) + } + PROCEDURE XPLMDebugString( + inString : Pchar); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + +{$IFDEF XPLM200} + { + XPLMSetErrorCallback + + XPLMSetErrorCallback installs an error-reporting callback for your plugin. + Normally the plugin system performs minimum diagnostics to maximize + performance. When you install an error callback, you will receive calls + due to certain plugin errors, such as passing bad parameters or incorrect + data. + + The intention is for you to install the error callback during debug + sections and put a break-point inside your callback. This will cause you + to break into the debugger from within the SDK at the point in your plugin + where you made an illegal call. + + Installing an error callback may activate error checking code that would + not normally run, and this may adversely affect performance, so do not + leave error callbacks installed in shipping plugins. + } + PROCEDURE XPLMSetErrorCallback( + inCallback : XPLMError_f); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} +{$ENDIF} + +{$IFDEF XPLM200} + { + XPLMFindSymbol + + This routine will attempt to find the symbol passed in the inString + parameter. If the symbol is found a pointer the function is returned, + othewise the function will return NULL. + } + FUNCTION XPLMFindSymbol( + inString : Pchar) : pointer; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} +{$ENDIF} + +{$IFDEF XPLM200} + { + XPLMLoadDataFile + + Loads a data file of a given type. Paths must be relative to the X-System + folder. To clear the replay, pass a NULL file name (this is only valid with + replay movies, not sit files). + } + FUNCTION XPLMLoadDataFile( + inFileType : XPLMDataFileType; + inFilePath : Pchar) : integer; { Can be nil } +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} +{$ENDIF} + +{$IFDEF XPLM200} + { + XPLMSaveDataFile + + Saves the current situation or replay; paths are relative to the X-System + folder. + } + FUNCTION XPLMSaveDataFile( + inFileType : XPLMDataFileType; + inFilePath : Pchar) : integer; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} +{$ENDIF} + +{$IFDEF XPLM200} +{___________________________________________________________________________ + * X-PLANE COMMAND MANAGEMENT + ___________________________________________________________________________} +{ + The command management APIs let plugins interact with the command-system in + X-Plane, the abstraction behind keyboard presses and joystick buttons. + This API lets you create new commands and modify the behavior (or get + notification) of existing ones. + + An X-Plane command consists of three phases: a beginning, continuous + repetition, and an ending. The command may be repeated zero times in the + event that the user presses a button only momentarily. +} + + + + + { + XPLMCommandPhase + + The phases of a command. + } +TYPE + XPLMCommandPhase = ( + { The command is being started. } + xplm_CommandBegin = 0 + + { The command is continuing to execute. } + ,xplm_CommandContinue = 1 + + { The command has ended. } + ,xplm_CommandEnd = 2 + + ); + PXPLMCommandPhase = ^XPLMCommandPhase; + + { + XPLMCommandRef + + A command ref is an opaque identifier for an X-Plane command. Command + references stay the same for the life of your plugin but not between + executions of X-Plane. Command refs are used to execute commands, create + commands, and create callbacks for particular commands. + + Note that a command is not "owned" by a particular plugin. Since many + plugins may participate in a command's execution, the command does not go + away if the plugin that created it is unloaded. + } + XPLMCommandRef = pointer; + PXPLMCommandRef = ^XPLMCommandRef; + + { + XPLMCommandCallback_f + + A command callback is a function in your plugin that is called when a + command is pressed. Your callback receives the commadn reference for the + particular command, the phase of the command that is executing, and a + reference pointer that you specify when registering the callback. + + Your command handler should return 1 to let processing of the command + continue to other plugins and X-Plane, or 0 to halt processing, + potentially bypassing X-Plane code. + } + XPLMCommandCallback_f = FUNCTION( + inCommand : XPLMCommandRef; + inPhase : XPLMCommandPhase; + inRefcon : pointer) : integer; cdecl; + + { + XPLMFindCommand + + XPLMFindCommand looks up a command by name, and returns its command + reference or NULL if the command does not exist. + } + FUNCTION XPLMFindCommand( + inName : Pchar) : XPLMCommandRef; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMCommandBegin + + XPLMCommandBegin starts the execution of a command, specified by its + command reference. The command is "held down" until XPLMCommandEnd is + called. + } + PROCEDURE XPLMCommandBegin( + inCommand : XPLMCommandRef); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMCommandEnd + + XPLMCommandEnd ends the execution of a given command that was started with + XPLMCommandBegin. + } + PROCEDURE XPLMCommandEnd( + inCommand : XPLMCommandRef); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMCommandOnce + + This executes a given command momentarily, that is, the command begins and + ends immediately. + } + PROCEDURE XPLMCommandOnce( + inCommand : XPLMCommandRef); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMCreateCommand + + XPLMCreateCommand creates a new command for a given string. If the command + already exists, the existing command reference is returned. The + description may appear in user interface contexts, such as the joystick + configuration screen. + } + FUNCTION XPLMCreateCommand( + inName : Pchar; + inDescription : Pchar) : XPLMCommandRef; +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMRegisterCommandHandler + + XPLMRegisterCommandHandler registers a callback to be called when a command + is executed. You provide a callback with a reference pointer. + + If inBefore is true, your command handler callback will be executed before + X-Plane executes the command, and returning 0 from your callback will + disable X-Plane's processing of the command. If inBefore is false, your + callback will run after X-Plane. (You can register a single callback both + before and after a command.) + } + PROCEDURE XPLMRegisterCommandHandler( + inComand : XPLMCommandRef; + inHandler : XPLMCommandCallback_f; + inBefore : integer; + inRefcon : pointer); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + + { + XPLMUnregisterCommandHandler + + XPLMUnregisterCommandHandler removes a command callback registered with + XPLMRegisterCommandHandler. + } + PROCEDURE XPLMUnregisterCommandHandler( + inComand : XPLMCommandRef; + inHandler : XPLMCommandCallback_f; + inBefore : integer; + inRefcon : pointer); +{$IFDEF DELPHI} + cdecl; external 'XPLM.DLL'; +{$ELSE} + cdecl; external ''; +{$ENDIF} + +{$ENDIF} +IMPLEMENTATION +END. |