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+/********************************************************************************/ /**
+ \file OVR_CAPI.h
+ \brief Keys for CAPI property function calls
+ \copyright Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
+ ************************************************************************************/
+
+#ifndef OVR_CAPI_Keys_h
+#define OVR_CAPI_Keys_h
+
+#include "OVR_Version.h"
+
+
+
+#define OVR_KEY_USER "User" // string
+
+#define OVR_KEY_NAME "Name" // string
+
+#define OVR_KEY_GENDER "Gender" // string "Male", "Female", or "Unknown"
+#define OVR_DEFAULT_GENDER "Unknown"
+
+#define OVR_KEY_PLAYER_HEIGHT "PlayerHeight" // float meters
+#define OVR_DEFAULT_PLAYER_HEIGHT 1.778f
+
+#define OVR_KEY_EYE_HEIGHT "EyeHeight" // float meters
+#define OVR_DEFAULT_EYE_HEIGHT 1.675f
+
+#define OVR_KEY_NECK_TO_EYE_DISTANCE "NeckEyeDistance" // float[2] meters
+#define OVR_DEFAULT_NECK_TO_EYE_HORIZONTAL 0.0805f
+#define OVR_DEFAULT_NECK_TO_EYE_VERTICAL 0.075f
+
+#define OVR_KEY_EYE_TO_NOSE_DISTANCE "EyeToNoseDist" // float[2] meters
+
+
+
+#define OVR_PERF_HUD_MODE "PerfHudMode" // int, allowed values are defined in enum ovrPerfHudMode
+
+#define OVR_LAYER_HUD_MODE "LayerHudMode" // int, allowed values are defined in enum ovrLayerHudMode
+#define OVR_LAYER_HUD_CURRENT_LAYER "LayerHudCurrentLayer" // int, The layer to show
+#define OVR_LAYER_HUD_SHOW_ALL_LAYERS "LayerHudShowAll" // bool, Hide other layers when hud enabled
+
+#define OVR_DEBUG_HUD_STEREO_MODE "DebugHudStereoMode" // int, see enum ovrDebugHudStereoMode
+#define OVR_DEBUG_HUD_STEREO_GUIDE_INFO_ENABLE "DebugHudStereoGuideInfoEnable" // bool
+#define OVR_DEBUG_HUD_STEREO_GUIDE_SIZE "DebugHudStereoGuideSize2f" // float[2]
+#define OVR_DEBUG_HUD_STEREO_GUIDE_POSITION "DebugHudStereoGuidePosition3f" // float[3]
+#define OVR_DEBUG_HUD_STEREO_GUIDE_YAWPITCHROLL "DebugHudStereoGuideYawPitchRoll3f" // float[3]
+#define OVR_DEBUG_HUD_STEREO_GUIDE_COLOR "DebugHudStereoGuideColor4f" // float[4]
+
+
+#endif // OVR_CAPI_Keys_h