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+/************************************************************************************
+
+Filename : Util_SystemGUI.h
+Content : OS GUI access, usually for diagnostics.
+Created : October 20, 2014
+Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
+
+Licensed under the Oculus Master SDK License Version 1.0 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+https://developer.oculus.com/licenses/oculusmastersdk-1.0
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_Util_SystemGUI_h
+#define OVR_Util_SystemGUI_h
+
+#include <stdarg.h>
+
+namespace OVR {
+namespace Util {
+
+// Displays a modal message box on the default GUI display (not on a VR device).
+// The message box interface (e.g. OK button) is not localized.
+bool DisplayMessageBox(const char* pTitle, const char* pText);
+
+bool DisplayMessageBoxF(const char* pTitle, const char* pFormat, ...);
+
+bool DisplayMessageBoxVaList(const char* pTitle, const char* pFormat, va_list argList);
+} // namespace Util
+} // namespace OVR
+
+#endif // OVR_Util_SystemGUI_h