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Diffstat (limited to 'ovr_sdk_win_23.0.0/LibOVRKernel/Src/Util/Util_Watchdog.h')
-rw-r--r-- | ovr_sdk_win_23.0.0/LibOVRKernel/Src/Util/Util_Watchdog.h | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/ovr_sdk_win_23.0.0/LibOVRKernel/Src/Util/Util_Watchdog.h b/ovr_sdk_win_23.0.0/LibOVRKernel/Src/Util/Util_Watchdog.h new file mode 100644 index 0000000..e5e11b6 --- /dev/null +++ b/ovr_sdk_win_23.0.0/LibOVRKernel/Src/Util/Util_Watchdog.h @@ -0,0 +1,166 @@ +/************************************************************************************ + +Filename : Util_Watchdog.h +Content : Deadlock reaction +Created : June 27, 2013 +Authors : Kevin Jenkins, Chris Taylor + +Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved. + +Licensed under the Oculus Master SDK License Version 1.0 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +https://developer.oculus.com/licenses/oculusmastersdk-1.0 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +*************************************************************************************/ + +#ifndef OVR_Util_Watchdog_h +#define OVR_Util_Watchdog_h + +#include <thread> +#include "Kernel/OVR_Allocator.h" +#include "Kernel/OVR_Atomic.h" +#include "Kernel/OVR_String.h" +#include "Kernel/OVR_System.h" +#include "Kernel/OVR_Threads.h" +#include "Kernel/OVR_Timer.h" + +namespace OVR { +namespace Util { + +//----------------------------------------------------------------------------- +// WatchDog +// +// A watchdog is kept active ("fed") via regular calls to Feed() once per +// iteration of your thread's loop. Pass the expected duration upper bound (in +// msec) to Feed(), which will add the watchdog to the global observer if it +// hasn't been already. This value becomes the watchdog threshold-- if the next +// call to Feed() occurs after this duration has elapsed, the observer +// considers the previous loop iteration to have taken longer than expected (a +// "long cycle"). Watchdogs are removed from the global observer either via an +// explicit call to Disable() or upon destruction / going out of scope. +// +// The observer is a global object that normally does not need to be +// interacted with directly. It runs a background thread that checks on each +// watchdog every ~4s. For each watchdog, it calculates a delta from when +// Feed() was last called to the current time. If this delta exceeds the value +// passed to the last call to Feed(), then the previous loop iteration took too +// long and the observer increments a count of that watchdog's detected "long +// cycles." Long cycles are counted to protect against false positives e.g. +// when the system goes to sleep or the debugger is active. When 15 long cycles +// have been detected, the observer sees that thread as deadlocked and a report +// is generated / the offending process is terminated. + +class WatchDog : public NewOverrideBase { + friend class WatchDogObserver; + + public: + WatchDog(const String& threadName); + ~WatchDog(); + + String GetThreadName() const; + + void Disable(); + void Enable(); + + void Feed(int threshold); + + protected: + // Use 32 bit int so assignment and comparison is atomic + std::atomic<uint32_t> WhenLastFedMilliseconds = {0}; + std::atomic<int> ThreshholdMilliseconds = {0}; + + String ThreadName; + bool Listed; +}; + +//----------------------------------------------------------------------------- +// WatchDogObserver + +class WatchDogObserver : public SystemSingletonBase<WatchDogObserver> { + OVR_DECLARE_SINGLETON(WatchDogObserver); + virtual void OnThreadDestroy() override; + + friend class WatchDog; + + std::unique_ptr<std::thread> WatchdogThreadHandle; + + public: + // Uses the exception logger to write deadlock reports + void EnableReporting(const String& organization = String(), const String& application = String()); + + // Disables deadlock reports + void DisableReporting(); + + // This is the delay between deciding a deadlock occurred and terminating the process, to allow + // for logging + const int TerminationDelayMsec = 10000; // 10 seconds in msec + + // Enable/disable auto-terminate on deadlock report + // IsDeadlocked() will return true, and after TerminationDelayMsec it will exit the process + void SetAutoTerminateOnDeadlock(bool enable = true) { + AutoTerminateOnDeadlock = enable; + } + + // Is currently in a deadlock state? + bool IsDeadlocked() const { + return DeadlockSeen; + } + + // Sets the callback used to trigger a Breakpad Minidump write. + // Note: Lock does not need to be held here because only accessed on startup before deadlocks are + // reported. + void SetMiniDumpWriteCallback(void (*pWriteMiniDump)(void*)) { + WriteMiniDump = pWriteMiniDump; + } + + // Sets the callback used to add additional info to Breakpad client + void SetAddBreakpadInfoClientCallback( + void (*pAddBreakpadInfoClient)(const char* name, const char* value)) { + AddBreakpadInfoClient = pAddBreakpadInfoClient; + } + + protected: + Lock ListLock; + Array<WatchDog*> DogList; + + // This indicates that EnableReporting() was requested + bool IsReporting = false; + + Event TerminationEvent; + + // Has a deadlock been seen? + bool DeadlockSeen = false; + bool AutoTerminateOnDeadlock = true; + + // On Windows, deadlock logs are stored in %AppData%\OrganizationName\ApplicationName\. + // See ExceptionHandler::ReportDeadlock() for how these are used. + String ApplicationName; + String OrganizationName; + + void OnDeadlock(const String& deadlockedThreadName); + + // Breakpad is used to write minidump files. + void (*WriteMiniDump)(void* pExceptionPtrs); + void (*AddBreakpadInfoClient)(const char* name, const char* value); + + protected: + int Run(); + + void Add(WatchDog* dog); + void Remove(WatchDog* dog); +}; +} // namespace Util +} // namespace OVR + +#endif // OVR_Util_Watchdog_h |