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#ifndef _XPLMDataAccess_h_
#define _XPLMDataAccess_h_

/*
 * Copyright 2005-2012 Sandy Barbour and Ben Supnik
 * 
 * All rights reserved.  See license.txt for usage.
 * 
 * X-Plane SDK Version: 2.1.1                                                  
 *
 */

/*
 * XPLM Data Access API - Theory of Operation 
 * 
 * The data access API gives you a generic, flexible, high performance way to 
 * read and write data to and from X-Plane and other plug-ins.  For example, 
 * this API allows you to read and set the nav radios, get the plane location, 
 * determine the current effective graphics frame rate, etc. 
 * 
 * The data access APIs are the way that you read and write data from the sim 
 * as well as other plugins. 
 * 
 * The API works using opaque data references.  A data reference is a source 
 * of data; you do not know where it comes from, but once you have it you can 
 * read the data quickly and possibly write it.  To get a data reference, you 
 * look it  up. 
 * 
 * Data references are identified by verbose string names 
 * (sim/cockpit/radios/nav1_freq_hz). The actual numeric value of the data 
 * reference is implementation defined and is likely to change each time the 
 * simulator is run (or the plugin that provides the datareference is 
 * reloaded). 
 * 
 * The task of looking up a data reference is relatively expensive; look up 
 * your  data references once based on verbose strings, and save the opaque 
 * data reference value for the duration of your plugin's operation.  Reading 
 * and writing data references is relatively fast (the cost is equivalent to 
 * two function calls through function pointers). 
 * 
 * This allows data access to be high performance, while leaving in 
 * abstraction; since data references are opaque and are searched for, the 
 * underlying data access system can be rebuilt. 
 * 
 * A note on typing: you must know the correct data type to read and write.  
 * APIs are provided for reading and writing data in a number of ways.  You 
 * can also double check the data type for a data ref.  Note that automatic 
 * conversion is not done for you. 
 * 
 * A note for plugins sharing data with other plugins: the load order of 
 * plugins is not guaranteed.  To make sure that every plugin publishing data 
 * has published their data references before other plugins try to subscribe, 
 * publish your data references in your start routine but resolve them the 
 * first time your 'enable' routine is called, or the first time they are 
 * needed in code. 
 * 
 * X-Plane publishes well over 1000 datarefs; a complete list may be found in 
 * the  reference section of the SDK online documentation (from the SDK home 
 * page, choose Documentation).		                                              
 *
 */

#include "XPLMDefs.h"

#ifdef __cplusplus
extern "C" {
#endif

/***************************************************************************
 * READING AND WRITING DATA
 ***************************************************************************/
/*
 * These routines allow you to access a wide variety of data from within 
 * x-plane and modify some of it.                                              
 *
 */



/*
 * XPLMDataRef
 * 
 * A data ref is an opaque handle to data provided by the simulator or another 
 * plugin.  It uniquely identifies one variable (or array of variables) over 
 * the lifetime of your plugin.  You never hard code these values; you always 
 * get them from XPLMFindDataRef.                                              
 *
 */
typedef void * XPLMDataRef;

/*
 * XPLMDataTypeID
 * 
 * This is an enumeration that defines the type of the data behind a data 
 * reference. This allows you to sanity check that the data type matches what 
 * you expect. But for the most part, you will know the type of data you are 
 * expecting from the online documentation. 
 * 
 * Data types each take a bit field, so sets of data types may be formed.      
 *
 */
enum {
     /* Data of a type the current XPLM doesn't do.                                 */
     xplmType_Unknown                         = 0

     /* A single 4-byte integer, native endian.                                     */
    ,xplmType_Int                             = 1

     /* A single 4-byte float, native endian.                                       */
    ,xplmType_Float                           = 2

     /* A single 8-byte double, native endian.                                      */
    ,xplmType_Double                          = 4

     /* An array of 4-byte floats, native endian.                                   */
    ,xplmType_FloatArray                      = 8

     /* An array of 4-byte integers, native endian.                                 */
    ,xplmType_IntArray                        = 16

     /* A variable block of data.                                                   */
    ,xplmType_Data                            = 32


};
typedef int XPLMDataTypeID;

/*
 * XPLMFindDataRef
 * 
 * Given a c-style string that names the data ref, this routine looks up the 
 * actual opaque XPLMDataRef that you use to read and write the data. The 
 * string names for datarefs are published on the x-plane SDK web site.				 
 * 
 * This function returns NULL if the data ref cannot be found. 
 * 
 * NOTE: this function is relatively expensive; save the XPLMDataRef this 
 * function returns for future use.  Do not look up your data ref by string  
 * every time you need to read or write it.                                    
 *
 */
XPLM_API XPLMDataRef          XPLMFindDataRef(
                                   const char *         inDataRefName);    

/*
 * XPLMCanWriteDataRef
 * 
 * Given a data ref, this routine returns true if you can successfully set  
 * the data, false otherwise.  Some datarefs are read-only.                    
 *
 */
XPLM_API int                  XPLMCanWriteDataRef(
                                   XPLMDataRef          inDataRef);    

/*
 * XPLMIsDataRefGood
 * 
 * WARNING: This function is deprecated and should not be used. Datarefs are 
 * valid until plugins are reloaded or the sim quits.  Plugins sharing 
 * datarefs should support these semantics by not unregistering datarefs 
 * during operation.  (You should however unregister datarefs when your plugin 
 * is unloaded, as part of general resource cleanup.) 
 * 
 * This function returns whether a data ref is still valid.  If it returns 
 * false, you should refind the data ref from its original string.  Calling an 
 * accessor function on a bad data ref will return a default value, typically 
 * 0 or 0-length data.                                                         
 *
 */
XPLM_API int                  XPLMIsDataRefGood(
                                   XPLMDataRef          inDataRef);    

/*
 * XPLMGetDataRefTypes
 * 
 * This routine returns the types of the data ref for accessor use.  If a data 
 * ref is available in multiple data types, they will all be returned.         
 *
 */
XPLM_API XPLMDataTypeID       XPLMGetDataRefTypes(
                                   XPLMDataRef          inDataRef);    

/***************************************************************************
 * DATA ACCESSORS
 ***************************************************************************/
/*
 * These routines read and write the data references.  For each supported data 
 * type there is a  reader and a writer. 
 * 
 * If the data ref is invalid or the plugin that provides it is disabled or 
 * there is a type mismatch, the functions that read data will return 0 as a 
 * default value or not modify the passed in memory. The plugins that write 
 * data will not write under these circumstances or if the data ref is 
 * read-only. NOTE: to keep the overhead of reading datarefs low, these 
 * routines do not do full validation of a  dataref; passing a junk value for 
 * a dataref can result in crashing the sim. 
 * 
 * For array-style datarefs, you specify the number of items to read/write and 
 * the offset into the array; the actual number of items read or written is 
 * returned.  This may be less to prevent an array-out-of-bounds error.        
 *
 */



/*
 * XPLMGetDatai
 * 
 * Read an integer data ref and return its value. The return value is the 
 * dataref value or 0 if the dataref is invalid/NULL or the plugin is 
 * disabled.                                                                   
 *
 */
XPLM_API int                  XPLMGetDatai(
                                   XPLMDataRef          inDataRef);    

/*
 * XPLMSetDatai
 * 
 * Write a new value to an integer data ref.   This routine is a no-op if the 
 * plugin publishing the dataref is disabled, the dataref is invalid, or the 
 * dataref is not writable.                                                    
 *
 */
XPLM_API void                 XPLMSetDatai(
                                   XPLMDataRef          inDataRef,    
                                   int                  inValue);    

/*
 * XPLMGetDataf
 * 
 * Read a single precision floating point dataref and return its value. The 
 * return value is the dataref value or 0.0 if the dataref is invalid/NULL or 
 * the plugin is disabled.                                                     
 *
 */
XPLM_API float                XPLMGetDataf(
                                   XPLMDataRef          inDataRef);    

/*
 * XPLMSetDataf
 * 
 * Write a new value to a single precision floating point data ref.   This 
 * routine is a no-op if the plugin publishing the dataref is disabled, the 
 * dataref is invalid, or the dataref is not writable.                         
 *
 */
XPLM_API void                 XPLMSetDataf(
                                   XPLMDataRef          inDataRef,    
                                   float                inValue);    

/*
 * XPLMGetDatad
 * 
 * Read a double precision floating point dataref and return its value. The 
 * return value is the dataref value or 0.0 if the dataref is invalid/NULL or 
 * the plugin is disabled.                                                     
 *
 */
XPLM_API double               XPLMGetDatad(
                                   XPLMDataRef          inDataRef);    

/*
 * XPLMSetDatad
 * 
 * Write a new value to a double precision floating point data ref.   This 
 * routine is a no-op if the plugin publishing the dataref is disabled, the 
 * dataref is invalid, or the dataref is not writable.                         
 *
 */
XPLM_API void                 XPLMSetDatad(
                                   XPLMDataRef          inDataRef,    
                                   double               inValue);    

/*
 * XPLMGetDatavi
 * 
 * Read a part of an integer array dataref.  If you pass NULL for outVaules, 
 * the routine will return the size of the array, ignoring inOffset and inMax. 
 * 
 * 
 * If outValues is not NULL, then up to inMax values are copied from the 
 * dataref into outValues, starting at inOffset in the dataref. If inMax + 
 * inOffset is larger than the size of the dataref, less than inMax values 
 * will be copied.  The number of values copied is returned. 
 * 
 * Note: the semantics of array datarefs are entirely implemented by the 
 * plugin (or X-Plane) that provides the dataref, not the SDK itself; the 
 * above description is how these datarefs are intended to work, but a rogue 
 * plugin may have different behavior.                                         
 *
 */
XPLM_API int                  XPLMGetDatavi(
                                   XPLMDataRef          inDataRef,    
                                   int *                outValues,    /* Can be NULL */
                                   int                  inOffset,    
                                   int                  inMax);    

/*
 * XPLMSetDatavi
 * 
 * Write part or all of an integer array dataref.  The values passed by 
 * inValues are written into the dataref starting at  inOffset.  Up to inCount 
 * values are written; however if the values would write "off the end" of the 
 * dataref array, then fewer values are written. 
 * 
 * Note: the semantics of array datarefs are entirely implemented by the 
 * plugin (or X-Plane) that provides the dataref, not the SDK itself; the 
 * above description is how these datarefs are intended to work, but a rogue 
 * plugin may have different behavior.				                                     
 *
 */
XPLM_API void                 XPLMSetDatavi(
                                   XPLMDataRef          inDataRef,    
                                   int *                inValues,    
                                   int                  inoffset,    
                                   int                  inCount);    

/*
 * XPLMGetDatavf
 * 
 * Read a part of a single precision floating point array dataref.  If you 
 * pass NULL for outVaules, the routine will return the size of the array, 
 * ignoring inOffset and inMax. 
 * 
 * If outValues is not NULL, then up to inMax values are copied from the 
 * dataref into outValues, starting at inOffset in the dataref. If inMax + 
 * inOffset is larger than the size of the dataref, less than inMax values 
 * will be copied.  The number of values copied is returned. 
 * 
 * Note: the semantics of array datarefs are entirely implemented by the 
 * plugin (or X-Plane) that provides the dataref, not the SDK itself; the 
 * above description is how these datarefs are intended to work, but a rogue 
 * plugin may have different behavior.                                         
 *
 */
XPLM_API int                  XPLMGetDatavf(
                                   XPLMDataRef          inDataRef,    
                                   float *              outValues,    /* Can be NULL */
                                   int                  inOffset,    
                                   int                  inMax);    

/*
 * XPLMSetDatavf
 * 
 * Write part or all of a single precision floating point array dataref.  The 
 * values passed by inValues are written into the dataref starting at  
 * inOffset.  Up to inCount values are written; however if the values would 
 * write "off the end" of the dataref array, then fewer values are written. 
 * 
 * Note: the semantics of array datarefs are entirely implemented by the 
 * plugin (or X-Plane) that provides the dataref, not the SDK itself; the 
 * above description is how these datarefs are intended to work, but a rogue 
 * plugin may have different behavior.				                                     
 *
 */
XPLM_API void                 XPLMSetDatavf(
                                   XPLMDataRef          inDataRef,    
                                   float *              inValues,    
                                   int                  inoffset,    
                                   int                  inCount);    

/*
 * XPLMGetDatab
 * 
 * Read a part of a byte array dataref.  If you pass NULL for outVaules, the 
 * routine will return the size of the array, ignoring inOffset and inMax. 
 * 
 * If outValues is not NULL, then up to inMax values are copied from the 
 * dataref into outValues, starting at inOffset in the dataref. If inMax + 
 * inOffset is larger than the size of the dataref, less than inMax values 
 * will be copied.  The number of values copied is returned. 
 * 
 * Note: the semantics of array datarefs are entirely implemented by the 
 * plugin (or X-Plane) that provides the dataref, not the SDK itself; the 
 * above description is how these datarefs are intended to work, but a rogue 
 * plugin may have different behavior.                                         
 *
 */
XPLM_API int                  XPLMGetDatab(
                                   XPLMDataRef          inDataRef,    
                                   void *               outValue,    /* Can be NULL */
                                   int                  inOffset,    
                                   int                  inMaxBytes);    

/*
 * XPLMSetDatab
 * 
 * Write part or all of a byte array dataref.  The values passed by inValues 
 * are written into the dataref starting at  inOffset.  Up to inCount values 
 * are written; however if the values would write "off the end" of the dataref 
 * array, then fewer values are written. 
 * 
 * Note: the semantics of array datarefs are entirely implemented by the 
 * plugin (or X-Plane) that provides the dataref, not the SDK itself; the 
 * above description is how these datarefs are intended to work, but a rogue 
 * plugin may have different behavior.				                                     
 *
 */
XPLM_API void                 XPLMSetDatab(
                                   XPLMDataRef          inDataRef,    
                                   void *               inValue,    
                                   int                  inOffset,    
                                   int                  inLength);    

/***************************************************************************
 * PUBLISHING YOUR PLUGINS DATA
 ***************************************************************************/
/*
 * These functions allow you to create data references that other plug-ins can 
 * access via the above data access APIs.  Data references published by other 
 * plugins operate the same as ones published by x-plane in all manners except 
 * that your data reference will not be available to other plugins if/when 
 * your plugin is disabled. 
 * 
 * You share data by registering data provider callback functions.  When a 
 * plug-in requests your data, these callbacks are then called.  You provide 
 * one callback to return the value when a plugin 'reads' it and another to 
 * change the value when a plugin 'writes' it. 
 * 
 * Important: you must pick a prefix for your datarefs other than "sim/" - 
 * this prefix is reserved for X-Plane.  The X-Plane SDK website contains a 
 * registry where authors can select a unique first word for dataref names, to 
 * prevent dataref collisions between plugins.                                 
 *
 */



/*
 * XPLMGetDatai_f
 * 
 * Data provider function pointers. 
 * 
 * These define the function pointers you provide to get or set data.  Note 
 * that you are passed a generic pointer for each one.  This is the same 
 * pointer you pass in your register routine; you can use it to find global 
 * variables, etc. 
 * 
 * The semantics of your callbacks are the same as the dataref accessor above 
 * - basically routines like XPLMGetDatai are just pass-throughs from a caller 
 * to your plugin.  Be particularly mindful in implementing array dataref 
 * read-write accessors; you are responsible for avoiding overruns, supporting 
 * offset read/writes, and handling a read with a NULL buffer.			              
 *
 */
typedef int (* XPLMGetDatai_f)(
                                   void *               inRefcon);    

/*
 * XPLMSetDatai_f
 * 
 *
 */
typedef void (* XPLMSetDatai_f)(
                                   void *               inRefcon,    
                                   int                  inValue);    

/*
 * XPLMGetDataf_f
 * 
 *
 */
typedef float (* XPLMGetDataf_f)(
                                   void *               inRefcon);    

/*
 * XPLMSetDataf_f
 * 
 *
 */
typedef void (* XPLMSetDataf_f)(
                                   void *               inRefcon,    
                                   float                inValue);    

/*
 * XPLMGetDatad_f
 * 
 *
 */
typedef double (* XPLMGetDatad_f)(
                                   void *               inRefcon);    

/*
 * XPLMSetDatad_f
 * 
 *
 */
typedef void (* XPLMSetDatad_f)(
                                   void *               inRefcon,    
                                   double               inValue);    

/*
 * XPLMGetDatavi_f
 * 
 *
 */
typedef int (* XPLMGetDatavi_f)(
                                   void *               inRefcon,    
                                   int *                outValues,    /* Can be NULL */
                                   int                  inOffset,    
                                   int                  inMax);    

/*
 * XPLMSetDatavi_f
 * 
 *
 */
typedef void (* XPLMSetDatavi_f)(
                                   void *               inRefcon,    
                                   int *                inValues,    
                                   int                  inOffset,    
                                   int                  inCount);    

/*
 * XPLMGetDatavf_f
 * 
 *
 */
typedef int (* XPLMGetDatavf_f)(
                                   void *               inRefcon,    
                                   float *              outValues,    /* Can be NULL */
                                   int                  inOffset,    
                                   int                  inMax);    

/*
 * XPLMSetDatavf_f
 * 
 *
 */
typedef void (* XPLMSetDatavf_f)(
                                   void *               inRefcon,    
                                   float *              inValues,    
                                   int                  inOffset,    
                                   int                  inCount);    

/*
 * XPLMGetDatab_f
 * 
 *
 */
typedef int (* XPLMGetDatab_f)(
                                   void *               inRefcon,    
                                   void *               outValue,    /* Can be NULL */
                                   int                  inOffset,    
                                   int                  inMaxLength);    

/*
 * XPLMSetDatab_f
 * 
 *
 */
typedef void (* XPLMSetDatab_f)(
                                   void *               inRefcon,    
                                   void *               inValue,    
                                   int                  inOffset,    
                                   int                  inLength);    

/*
 * XPLMRegisterDataAccessor
 * 
 * This routine creates a new item of data that can be read and written.  Pass 
 * in the data's full name for searching, the type(s) of the data for 
 * accessing, and whether the data can be written to.  For each data type you 
 * support, pass in a read accessor function and a write accessor function if 
 * necessary.  Pass NULL for data types you do not support or write accessors 
 * if you are read-only. 
 * 
 * You are returned a data ref for the new item of data created.  You can use 
 * this  data ref to unregister your data later or read or write from it.      
 *
 */
XPLM_API XPLMDataRef          XPLMRegisterDataAccessor(
                                   const char *         inDataName,    
                                   XPLMDataTypeID       inDataType,    
                                   int                  inIsWritable,    
                                   XPLMGetDatai_f       inReadInt,    
                                   XPLMSetDatai_f       inWriteInt,    
                                   XPLMGetDataf_f       inReadFloat,    
                                   XPLMSetDataf_f       inWriteFloat,    
                                   XPLMGetDatad_f       inReadDouble,    
                                   XPLMSetDatad_f       inWriteDouble,    
                                   XPLMGetDatavi_f      inReadIntArray,    
                                   XPLMSetDatavi_f      inWriteIntArray,    
                                   XPLMGetDatavf_f      inReadFloatArray,    
                                   XPLMSetDatavf_f      inWriteFloatArray,    
                                   XPLMGetDatab_f       inReadData,    
                                   XPLMSetDatab_f       inWriteData,    
                                   void *               inReadRefcon,    
                                   void *               inWriteRefcon);    

/*
 * XPLMUnregisterDataAccessor
 * 
 * Use this routine to unregister any data accessors you may have registered. 
 * You unregister a data ref by the XPLMDataRef you get back from 
 * registration. Once you unregister a data ref, your function pointer will 
 * not be called anymore. 
 * 
 * For maximum compatibility, do not unregister your data accessors until 
 * final shutdown (when your XPluginStop routine is called).  This allows 
 * other plugins to find your data reference once and use it for their entire 
 * time of operation.                                                          
 *
 */
XPLM_API void                 XPLMUnregisterDataAccessor(
                                   XPLMDataRef          inDataRef);    

/***************************************************************************
 * SHARING DATA BETWEEN MULTIPLE PLUGINS
 ***************************************************************************/
/*
 * The data reference registration APIs from the previous section allow a 
 * plugin to publish data in a one-owner manner; the plugin that publishes the 
 * data reference owns the real memory that the data ref uses.  This is 
 * satisfactory for most cases, but there are also cases where plugnis need to 
 * share actual data.   
 * 
 * With a shared data reference, no one plugin owns the actual memory for the 
 * data reference; the plugin SDK allocates that for you.  When the first 
 * plugin asks to 'share' the data, the memory is allocated.  When the data is 
 * changed, every plugin that is sharing the data is notified. 
 * 
 * Shared data references differ from the 'owned' data references from the 
 * previous section in a few ways: 
 * 
 * - With shared data references, any plugin can create the data reference; 
 * with owned plugins one plugin must create the data reference and others 
 * subscribe.  (This can be a problem if you don't know which set of plugins 
 * will be present). 
 * 
 * - With shared data references, every plugin that is sharing the data is 
 * notified when the data is changed.  With owned data references, only the 
 * one owner is notified when the data is changed. 
 * 
 * - With shared data references, you cannot access the physical memory of the 
 * data reference; you must use the XPLMGet... and XPLMSet... APIs.  With an 
 * owned data reference, the one  owning data reference can manipulate the 
 * data reference's memory in any way it sees fit. 
 * 
 * Shared data references solve two problems: if you need to have a data 
 * reference used by  several plugins but do not know which plugins will be 
 * installed, or if all plugins sharing data need to be notified when that 
 * data is changed, use shared data references.                                
 *
 */



/*
 * XPLMDataChanged_f
 * 
 * An XPLMDataChanged_f is a callback that the XPLM calls whenever any other 
 * plug-in modifies shared data.  A refcon you provide is passed back to help 
 * identify which data is being changed. In response, you may want to call one 
 * of the XPLMGetDataxxx routines to find the new value of the data.           
 *
 */
typedef void (* XPLMDataChanged_f)(
                                   void *               inRefcon);    

/*
 * XPLMShareData
 * 
 * This routine connects a plug-in to shared data, creating the shared data if 
 * necessary. inDataName is a standard path for the data ref, and inDataType 
 * specifies the type. This function will create the data if it does not 
 * exist.  If the data already exists but the type does not match, an error is 
 * returned, so it is important that plug-in authors  collaborate to establish 
 * public standards for shared data. 
 * 
 * If a notificationFunc is passed in and is not NULL, that notification 
 * function will be  called whenever the data is modified.  The notification 
 * refcon will be passed to it. This allows your plug-in to know which shared 
 * data was changed if multiple shared data are handled by one callback, or if 
 * the plug-in does not use global variables. 
 * 
 * A one is returned for successfully creating or finding the shared data; a 
 * zero if  the data already exists but is of the wrong type.                  
 *
 */
XPLM_API int                  XPLMShareData(
                                   const char *         inDataName,    
                                   XPLMDataTypeID       inDataType,    
                                   XPLMDataChanged_f    inNotificationFunc,    
                                   void *               inNotificationRefcon);    

/*
 * XPLMUnshareData
 * 
 * This routine removes your notification function for shared data.  Call it 
 * when done with  the data to stop receiving change notifications.  Arguments 
 * must match XPLMShareData. The actual memory will not necessarily be freed, 
 * since other plug-ins could be using it.                                     
 *
 */
XPLM_API int                  XPLMUnshareData(
                                   const char *         inDataName,    
                                   XPLMDataTypeID       inDataType,    
                                   XPLMDataChanged_f    inNotificationFunc,    
                                   void *               inNotificationRefcon);    

#ifdef __cplusplus
}
#endif

#endif