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Diffstat (limited to 'X-Plane-SDK/CHeaders/XPLM/XPLMDataAccess.h')
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diff --git a/X-Plane-SDK/CHeaders/XPLM/XPLMDataAccess.h b/X-Plane-SDK/CHeaders/XPLM/XPLMDataAccess.h new file mode 100755 index 0000000..10d6698 --- /dev/null +++ b/X-Plane-SDK/CHeaders/XPLM/XPLMDataAccess.h @@ -0,0 +1,707 @@ +#ifndef _XPLMDataAccess_h_ +#define _XPLMDataAccess_h_ + +/* + * Copyright 2005-2012 Sandy Barbour and Ben Supnik + * + * All rights reserved. See license.txt for usage. + * + * X-Plane SDK Version: 2.1.1 + * + */ + +/* + * XPLM Data Access API - Theory of Operation + * + * The data access API gives you a generic, flexible, high performance way to + * read and write data to and from X-Plane and other plug-ins. For example, + * this API allows you to read and set the nav radios, get the plane location, + * determine the current effective graphics frame rate, etc. + * + * The data access APIs are the way that you read and write data from the sim + * as well as other plugins. + * + * The API works using opaque data references. A data reference is a source + * of data; you do not know where it comes from, but once you have it you can + * read the data quickly and possibly write it. To get a data reference, you + * look it up. + * + * Data references are identified by verbose string names + * (sim/cockpit/radios/nav1_freq_hz). The actual numeric value of the data + * reference is implementation defined and is likely to change each time the + * simulator is run (or the plugin that provides the datareference is + * reloaded). + * + * The task of looking up a data reference is relatively expensive; look up + * your data references once based on verbose strings, and save the opaque + * data reference value for the duration of your plugin's operation. Reading + * and writing data references is relatively fast (the cost is equivalent to + * two function calls through function pointers). + * + * This allows data access to be high performance, while leaving in + * abstraction; since data references are opaque and are searched for, the + * underlying data access system can be rebuilt. + * + * A note on typing: you must know the correct data type to read and write. + * APIs are provided for reading and writing data in a number of ways. You + * can also double check the data type for a data ref. Note that automatic + * conversion is not done for you. + * + * A note for plugins sharing data with other plugins: the load order of + * plugins is not guaranteed. To make sure that every plugin publishing data + * has published their data references before other plugins try to subscribe, + * publish your data references in your start routine but resolve them the + * first time your 'enable' routine is called, or the first time they are + * needed in code. + * + * X-Plane publishes well over 1000 datarefs; a complete list may be found in + * the reference section of the SDK online documentation (from the SDK home + * page, choose Documentation). + * + */ + +#include "XPLMDefs.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/*************************************************************************** + * READING AND WRITING DATA + ***************************************************************************/ +/* + * These routines allow you to access a wide variety of data from within + * x-plane and modify some of it. + * + */ + + + +/* + * XPLMDataRef + * + * A data ref is an opaque handle to data provided by the simulator or another + * plugin. It uniquely identifies one variable (or array of variables) over + * the lifetime of your plugin. You never hard code these values; you always + * get them from XPLMFindDataRef. + * + */ +typedef void * XPLMDataRef; + +/* + * XPLMDataTypeID + * + * This is an enumeration that defines the type of the data behind a data + * reference. This allows you to sanity check that the data type matches what + * you expect. But for the most part, you will know the type of data you are + * expecting from the online documentation. + * + * Data types each take a bit field, so sets of data types may be formed. + * + */ +enum { + /* Data of a type the current XPLM doesn't do. */ + xplmType_Unknown = 0 + + /* A single 4-byte integer, native endian. */ + ,xplmType_Int = 1 + + /* A single 4-byte float, native endian. */ + ,xplmType_Float = 2 + + /* A single 8-byte double, native endian. */ + ,xplmType_Double = 4 + + /* An array of 4-byte floats, native endian. */ + ,xplmType_FloatArray = 8 + + /* An array of 4-byte integers, native endian. */ + ,xplmType_IntArray = 16 + + /* A variable block of data. */ + ,xplmType_Data = 32 + + +}; +typedef int XPLMDataTypeID; + +/* + * XPLMFindDataRef + * + * Given a c-style string that names the data ref, this routine looks up the + * actual opaque XPLMDataRef that you use to read and write the data. The + * string names for datarefs are published on the x-plane SDK web site. + * + * This function returns NULL if the data ref cannot be found. + * + * NOTE: this function is relatively expensive; save the XPLMDataRef this + * function returns for future use. Do not look up your data ref by string + * every time you need to read or write it. + * + */ +XPLM_API XPLMDataRef XPLMFindDataRef( + const char * inDataRefName); + +/* + * XPLMCanWriteDataRef + * + * Given a data ref, this routine returns true if you can successfully set + * the data, false otherwise. Some datarefs are read-only. + * + */ +XPLM_API int XPLMCanWriteDataRef( + XPLMDataRef inDataRef); + +/* + * XPLMIsDataRefGood + * + * WARNING: This function is deprecated and should not be used. Datarefs are + * valid until plugins are reloaded or the sim quits. Plugins sharing + * datarefs should support these semantics by not unregistering datarefs + * during operation. (You should however unregister datarefs when your plugin + * is unloaded, as part of general resource cleanup.) + * + * This function returns whether a data ref is still valid. If it returns + * false, you should refind the data ref from its original string. Calling an + * accessor function on a bad data ref will return a default value, typically + * 0 or 0-length data. + * + */ +XPLM_API int XPLMIsDataRefGood( + XPLMDataRef inDataRef); + +/* + * XPLMGetDataRefTypes + * + * This routine returns the types of the data ref for accessor use. If a data + * ref is available in multiple data types, they will all be returned. + * + */ +XPLM_API XPLMDataTypeID XPLMGetDataRefTypes( + XPLMDataRef inDataRef); + +/*************************************************************************** + * DATA ACCESSORS + ***************************************************************************/ +/* + * These routines read and write the data references. For each supported data + * type there is a reader and a writer. + * + * If the data ref is invalid or the plugin that provides it is disabled or + * there is a type mismatch, the functions that read data will return 0 as a + * default value or not modify the passed in memory. The plugins that write + * data will not write under these circumstances or if the data ref is + * read-only. NOTE: to keep the overhead of reading datarefs low, these + * routines do not do full validation of a dataref; passing a junk value for + * a dataref can result in crashing the sim. + * + * For array-style datarefs, you specify the number of items to read/write and + * the offset into the array; the actual number of items read or written is + * returned. This may be less to prevent an array-out-of-bounds error. + * + */ + + + +/* + * XPLMGetDatai + * + * Read an integer data ref and return its value. The return value is the + * dataref value or 0 if the dataref is invalid/NULL or the plugin is + * disabled. + * + */ +XPLM_API int XPLMGetDatai( + XPLMDataRef inDataRef); + +/* + * XPLMSetDatai + * + * Write a new value to an integer data ref. This routine is a no-op if the + * plugin publishing the dataref is disabled, the dataref is invalid, or the + * dataref is not writable. + * + */ +XPLM_API void XPLMSetDatai( + XPLMDataRef inDataRef, + int inValue); + +/* + * XPLMGetDataf + * + * Read a single precision floating point dataref and return its value. The + * return value is the dataref value or 0.0 if the dataref is invalid/NULL or + * the plugin is disabled. + * + */ +XPLM_API float XPLMGetDataf( + XPLMDataRef inDataRef); + +/* + * XPLMSetDataf + * + * Write a new value to a single precision floating point data ref. This + * routine is a no-op if the plugin publishing the dataref is disabled, the + * dataref is invalid, or the dataref is not writable. + * + */ +XPLM_API void XPLMSetDataf( + XPLMDataRef inDataRef, + float inValue); + +/* + * XPLMGetDatad + * + * Read a double precision floating point dataref and return its value. The + * return value is the dataref value or 0.0 if the dataref is invalid/NULL or + * the plugin is disabled. + * + */ +XPLM_API double XPLMGetDatad( + XPLMDataRef inDataRef); + +/* + * XPLMSetDatad + * + * Write a new value to a double precision floating point data ref. This + * routine is a no-op if the plugin publishing the dataref is disabled, the + * dataref is invalid, or the dataref is not writable. + * + */ +XPLM_API void XPLMSetDatad( + XPLMDataRef inDataRef, + double inValue); + +/* + * XPLMGetDatavi + * + * Read a part of an integer array dataref. If you pass NULL for outVaules, + * the routine will return the size of the array, ignoring inOffset and inMax. + * + * + * If outValues is not NULL, then up to inMax values are copied from the + * dataref into outValues, starting at inOffset in the dataref. If inMax + + * inOffset is larger than the size of the dataref, less than inMax values + * will be copied. The number of values copied is returned. + * + * Note: the semantics of array datarefs are entirely implemented by the + * plugin (or X-Plane) that provides the dataref, not the SDK itself; the + * above description is how these datarefs are intended to work, but a rogue + * plugin may have different behavior. + * + */ +XPLM_API int XPLMGetDatavi( + XPLMDataRef inDataRef, + int * outValues, /* Can be NULL */ + int inOffset, + int inMax); + +/* + * XPLMSetDatavi + * + * Write part or all of an integer array dataref. The values passed by + * inValues are written into the dataref starting at inOffset. Up to inCount + * values are written; however if the values would write "off the end" of the + * dataref array, then fewer values are written. + * + * Note: the semantics of array datarefs are entirely implemented by the + * plugin (or X-Plane) that provides the dataref, not the SDK itself; the + * above description is how these datarefs are intended to work, but a rogue + * plugin may have different behavior. + * + */ +XPLM_API void XPLMSetDatavi( + XPLMDataRef inDataRef, + int * inValues, + int inoffset, + int inCount); + +/* + * XPLMGetDatavf + * + * Read a part of a single precision floating point array dataref. If you + * pass NULL for outVaules, the routine will return the size of the array, + * ignoring inOffset and inMax. + * + * If outValues is not NULL, then up to inMax values are copied from the + * dataref into outValues, starting at inOffset in the dataref. If inMax + + * inOffset is larger than the size of the dataref, less than inMax values + * will be copied. The number of values copied is returned. + * + * Note: the semantics of array datarefs are entirely implemented by the + * plugin (or X-Plane) that provides the dataref, not the SDK itself; the + * above description is how these datarefs are intended to work, but a rogue + * plugin may have different behavior. + * + */ +XPLM_API int XPLMGetDatavf( + XPLMDataRef inDataRef, + float * outValues, /* Can be NULL */ + int inOffset, + int inMax); + +/* + * XPLMSetDatavf + * + * Write part or all of a single precision floating point array dataref. The + * values passed by inValues are written into the dataref starting at + * inOffset. Up to inCount values are written; however if the values would + * write "off the end" of the dataref array, then fewer values are written. + * + * Note: the semantics of array datarefs are entirely implemented by the + * plugin (or X-Plane) that provides the dataref, not the SDK itself; the + * above description is how these datarefs are intended to work, but a rogue + * plugin may have different behavior. + * + */ +XPLM_API void XPLMSetDatavf( + XPLMDataRef inDataRef, + float * inValues, + int inoffset, + int inCount); + +/* + * XPLMGetDatab + * + * Read a part of a byte array dataref. If you pass NULL for outVaules, the + * routine will return the size of the array, ignoring inOffset and inMax. + * + * If outValues is not NULL, then up to inMax values are copied from the + * dataref into outValues, starting at inOffset in the dataref. If inMax + + * inOffset is larger than the size of the dataref, less than inMax values + * will be copied. The number of values copied is returned. + * + * Note: the semantics of array datarefs are entirely implemented by the + * plugin (or X-Plane) that provides the dataref, not the SDK itself; the + * above description is how these datarefs are intended to work, but a rogue + * plugin may have different behavior. + * + */ +XPLM_API int XPLMGetDatab( + XPLMDataRef inDataRef, + void * outValue, /* Can be NULL */ + int inOffset, + int inMaxBytes); + +/* + * XPLMSetDatab + * + * Write part or all of a byte array dataref. The values passed by inValues + * are written into the dataref starting at inOffset. Up to inCount values + * are written; however if the values would write "off the end" of the dataref + * array, then fewer values are written. + * + * Note: the semantics of array datarefs are entirely implemented by the + * plugin (or X-Plane) that provides the dataref, not the SDK itself; the + * above description is how these datarefs are intended to work, but a rogue + * plugin may have different behavior. + * + */ +XPLM_API void XPLMSetDatab( + XPLMDataRef inDataRef, + void * inValue, + int inOffset, + int inLength); + +/*************************************************************************** + * PUBLISHING YOUR PLUGINS DATA + ***************************************************************************/ +/* + * These functions allow you to create data references that other plug-ins can + * access via the above data access APIs. Data references published by other + * plugins operate the same as ones published by x-plane in all manners except + * that your data reference will not be available to other plugins if/when + * your plugin is disabled. + * + * You share data by registering data provider callback functions. When a + * plug-in requests your data, these callbacks are then called. You provide + * one callback to return the value when a plugin 'reads' it and another to + * change the value when a plugin 'writes' it. + * + * Important: you must pick a prefix for your datarefs other than "sim/" - + * this prefix is reserved for X-Plane. The X-Plane SDK website contains a + * registry where authors can select a unique first word for dataref names, to + * prevent dataref collisions between plugins. + * + */ + + + +/* + * XPLMGetDatai_f + * + * Data provider function pointers. + * + * These define the function pointers you provide to get or set data. Note + * that you are passed a generic pointer for each one. This is the same + * pointer you pass in your register routine; you can use it to find global + * variables, etc. + * + * The semantics of your callbacks are the same as the dataref accessor above + * - basically routines like XPLMGetDatai are just pass-throughs from a caller + * to your plugin. Be particularly mindful in implementing array dataref + * read-write accessors; you are responsible for avoiding overruns, supporting + * offset read/writes, and handling a read with a NULL buffer. + * + */ +typedef int (* XPLMGetDatai_f)( + void * inRefcon); + +/* + * XPLMSetDatai_f + * + * + */ +typedef void (* XPLMSetDatai_f)( + void * inRefcon, + int inValue); + +/* + * XPLMGetDataf_f + * + * + */ +typedef float (* XPLMGetDataf_f)( + void * inRefcon); + +/* + * XPLMSetDataf_f + * + * + */ +typedef void (* XPLMSetDataf_f)( + void * inRefcon, + float inValue); + +/* + * XPLMGetDatad_f + * + * + */ +typedef double (* XPLMGetDatad_f)( + void * inRefcon); + +/* + * XPLMSetDatad_f + * + * + */ +typedef void (* XPLMSetDatad_f)( + void * inRefcon, + double inValue); + +/* + * XPLMGetDatavi_f + * + * + */ +typedef int (* XPLMGetDatavi_f)( + void * inRefcon, + int * outValues, /* Can be NULL */ + int inOffset, + int inMax); + +/* + * XPLMSetDatavi_f + * + * + */ +typedef void (* XPLMSetDatavi_f)( + void * inRefcon, + int * inValues, + int inOffset, + int inCount); + +/* + * XPLMGetDatavf_f + * + * + */ +typedef int (* XPLMGetDatavf_f)( + void * inRefcon, + float * outValues, /* Can be NULL */ + int inOffset, + int inMax); + +/* + * XPLMSetDatavf_f + * + * + */ +typedef void (* XPLMSetDatavf_f)( + void * inRefcon, + float * inValues, + int inOffset, + int inCount); + +/* + * XPLMGetDatab_f + * + * + */ +typedef int (* XPLMGetDatab_f)( + void * inRefcon, + void * outValue, /* Can be NULL */ + int inOffset, + int inMaxLength); + +/* + * XPLMSetDatab_f + * + * + */ +typedef void (* XPLMSetDatab_f)( + void * inRefcon, + void * inValue, + int inOffset, + int inLength); + +/* + * XPLMRegisterDataAccessor + * + * This routine creates a new item of data that can be read and written. Pass + * in the data's full name for searching, the type(s) of the data for + * accessing, and whether the data can be written to. For each data type you + * support, pass in a read accessor function and a write accessor function if + * necessary. Pass NULL for data types you do not support or write accessors + * if you are read-only. + * + * You are returned a data ref for the new item of data created. You can use + * this data ref to unregister your data later or read or write from it. + * + */ +XPLM_API XPLMDataRef XPLMRegisterDataAccessor( + const char * inDataName, + XPLMDataTypeID inDataType, + int inIsWritable, + XPLMGetDatai_f inReadInt, + XPLMSetDatai_f inWriteInt, + XPLMGetDataf_f inReadFloat, + XPLMSetDataf_f inWriteFloat, + XPLMGetDatad_f inReadDouble, + XPLMSetDatad_f inWriteDouble, + XPLMGetDatavi_f inReadIntArray, + XPLMSetDatavi_f inWriteIntArray, + XPLMGetDatavf_f inReadFloatArray, + XPLMSetDatavf_f inWriteFloatArray, + XPLMGetDatab_f inReadData, + XPLMSetDatab_f inWriteData, + void * inReadRefcon, + void * inWriteRefcon); + +/* + * XPLMUnregisterDataAccessor + * + * Use this routine to unregister any data accessors you may have registered. + * You unregister a data ref by the XPLMDataRef you get back from + * registration. Once you unregister a data ref, your function pointer will + * not be called anymore. + * + * For maximum compatibility, do not unregister your data accessors until + * final shutdown (when your XPluginStop routine is called). This allows + * other plugins to find your data reference once and use it for their entire + * time of operation. + * + */ +XPLM_API void XPLMUnregisterDataAccessor( + XPLMDataRef inDataRef); + +/*************************************************************************** + * SHARING DATA BETWEEN MULTIPLE PLUGINS + ***************************************************************************/ +/* + * The data reference registration APIs from the previous section allow a + * plugin to publish data in a one-owner manner; the plugin that publishes the + * data reference owns the real memory that the data ref uses. This is + * satisfactory for most cases, but there are also cases where plugnis need to + * share actual data. + * + * With a shared data reference, no one plugin owns the actual memory for the + * data reference; the plugin SDK allocates that for you. When the first + * plugin asks to 'share' the data, the memory is allocated. When the data is + * changed, every plugin that is sharing the data is notified. + * + * Shared data references differ from the 'owned' data references from the + * previous section in a few ways: + * + * - With shared data references, any plugin can create the data reference; + * with owned plugins one plugin must create the data reference and others + * subscribe. (This can be a problem if you don't know which set of plugins + * will be present). + * + * - With shared data references, every plugin that is sharing the data is + * notified when the data is changed. With owned data references, only the + * one owner is notified when the data is changed. + * + * - With shared data references, you cannot access the physical memory of the + * data reference; you must use the XPLMGet... and XPLMSet... APIs. With an + * owned data reference, the one owning data reference can manipulate the + * data reference's memory in any way it sees fit. + * + * Shared data references solve two problems: if you need to have a data + * reference used by several plugins but do not know which plugins will be + * installed, or if all plugins sharing data need to be notified when that + * data is changed, use shared data references. + * + */ + + + +/* + * XPLMDataChanged_f + * + * An XPLMDataChanged_f is a callback that the XPLM calls whenever any other + * plug-in modifies shared data. A refcon you provide is passed back to help + * identify which data is being changed. In response, you may want to call one + * of the XPLMGetDataxxx routines to find the new value of the data. + * + */ +typedef void (* XPLMDataChanged_f)( + void * inRefcon); + +/* + * XPLMShareData + * + * This routine connects a plug-in to shared data, creating the shared data if + * necessary. inDataName is a standard path for the data ref, and inDataType + * specifies the type. This function will create the data if it does not + * exist. If the data already exists but the type does not match, an error is + * returned, so it is important that plug-in authors collaborate to establish + * public standards for shared data. + * + * If a notificationFunc is passed in and is not NULL, that notification + * function will be called whenever the data is modified. The notification + * refcon will be passed to it. This allows your plug-in to know which shared + * data was changed if multiple shared data are handled by one callback, or if + * the plug-in does not use global variables. + * + * A one is returned for successfully creating or finding the shared data; a + * zero if the data already exists but is of the wrong type. + * + */ +XPLM_API int XPLMShareData( + const char * inDataName, + XPLMDataTypeID inDataType, + XPLMDataChanged_f inNotificationFunc, + void * inNotificationRefcon); + +/* + * XPLMUnshareData + * + * This routine removes your notification function for shared data. Call it + * when done with the data to stop receiving change notifications. Arguments + * must match XPLMShareData. The actual memory will not necessarily be freed, + * since other plug-ins could be using it. + * + */ +XPLM_API int XPLMUnshareData( + const char * inDataName, + XPLMDataTypeID inDataType, + XPLMDataChanged_f inNotificationFunc, + void * inNotificationRefcon); + +#ifdef __cplusplus +} +#endif + +#endif |