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2023-04-16mess around with <memory> inclusionStanislaw Halik
2023-04-16use Corrade::Utility::moveStanislaw Halik
2023-04-16test: force enable debug assertionsStanislaw Halik
2023-04-15editor: cleanup hardcoded seed tileStanislaw Halik
2023-04-14test: add new savesStanislaw Halik
2023-04-14external: update magnum-plugins, imgui, fmtlibStanislaw Halik
2023-04-14make tiles higherStanislaw Halik
2023-04-14shader: make depth offset constants constexprStanislaw Halik
2023-04-14shaders: update depth offsetsStanislaw Halik
2023-04-14fix npc model proportionsStanislaw Halik
2023-04-14rename shaderStanislaw Halik
2023-04-14switch to higher wallsStanislaw Halik
2023-04-14add commentStanislaw Halik
2023-04-14renders almost correctlyStanislaw Halik
2023-04-14it probably renders correctly nowStanislaw Halik
2023-04-13actually pre-sorting won't speed it upStanislaw Halik
2023-04-13add commentsStanislaw Halik
2023-04-13z fix attemptStanislaw Halik
2023-04-13render other layers with transparency in single-z-layer modeStanislaw Halik
2023-04-13editor: allow rotate walls when nothing selectedStanislaw Halik
2023-04-13aStanislaw Halik
2023-04-13wip z levelStanislaw Halik
2023-04-12introduce constant for max chunks drawn on screenStanislaw Halik
2023-04-12aStanislaw Halik
2023-04-12aStanislaw Halik
2023-04-12zzStanislaw Halik
2023-04-12aaaaStanislaw Halik
2023-04-12src/entity: fix assertion failure on large stepStanislaw Halik
2023-04-12aStanislaw Halik
2023-04-12depth buffer fixesStanislaw Halik
2023-04-12wipStanislaw Halik
2023-04-11bbbStanislaw Halik
2023-04-11serialize: fix harmless warningStanislaw Halik
2023-04-11add to pchStanislaw Halik
2023-04-11fffStanislaw Halik
2023-04-11scemeru: remove stale blender file backupsStanislaw Halik
2023-04-11add blender files for backup purposesStanislaw Halik
2023-04-11src: add more chunk_coords operatorsStanislaw Halik
2023-04-11add <tsl/robin_map.h> to precompiled headerStanislaw Halik
2023-04-11use robin map in some typesStanislaw Halik
2023-04-10update() other layers' entities when only one is visibleStanislaw Halik
2023-04-10editor: no need to goto start in update_world()Stanislaw Halik
2023-04-10cmake: make msvc arch detection more robustStanislaw Halik
2023-04-10cmake: oops, fix typoStanislaw Halik
2023-04-10ffffStanislaw Halik
2023-04-10editor: rename fileStanislaw Halik
2023-04-10external: update submodule magnumStanislaw Halik
2023-04-10fix more msvc snafuStanislaw Halik
2023-04-10cmake: don't require msvc wrapper invocationStanislaw Halik
2023-04-10fix ciStanislaw Halik